2004-12-12 18:28 marcus * etc/website/index.html (1.43): new spreadfirefox links 2004-09-20 02:31 marcus * etc/website/index.html (1.42): - spread firefox! 2004-09-15 22:06 marcus * lib/jdom.jar (1.4): - JDOM 1.0 2004-08-16 14:15 marcus * org/jzuul/engine/Engine.java (1.42): - another win32 crash bug 2004-08-05 11:32 marcus * etc/gdkdoc/gdk_documentation.html (1.2): - link to the event and action docs 2004-08-05 11:08 marcus * etc/website/index.html (1.41): - added contact link 2004-07-27 14:28 marcus * org/jzuul/engine/Engine.java (1.41): - memo to myself: never use platform dependend constants in a regex, because File.seperator is plan '\' on Windows which breaks the regex (cause it escapes the closing ) 2004-07-26 15:14 marcus * etc/makedist.sh (1.1): - creates a special verisoned dist 2004-07-26 13:13 marcus * org/jzuul/engine/: Engine.java (1.40), engine.properties (1.3), engine_de.properties (1.2): - ok, I just learned that getResourceAsStream is highly class dependend 2004-07-26 12:09 marcus * org/jzuul/: gdk/swt/DialogEditorDialog.java (1.14), engine/Engine.java (1.39), engine/Inventory.java (1.12): - again 1.5 apis 2004-07-25 23:52 marcus * .settings/org.eclipse.core.resources.prefs (1.2): - some prefs 2004-07-25 23:51 marcus * etc/website/: faq.html (1.4), index.html (1.40): - announce i18n and tell translators what to do 2004-07-25 23:40 marcus * org/jzuul/: engine/commands/Commands.properties (1.3), engine/commands/Commands_de.properties (1.3), engine/commands/Do.java (1.4), engine/commands/Drink.java (1.5), engine/commands/Drop.java (1.5), engine/commands/Eat.java (1.5), engine/commands/Exit.java (1.8), engine/commands/Give.java (1.6), engine/commands/Go.java (1.6), engine/commands/Hallo.java (1.4), engine/commands/Help.java (1.7), engine/commands/Inspect.java (1.4), engine/commands/Load.java (1.5), engine/commands/Look.java (1.5), engine/commands/Save.java (1.5), engine/commands/Sleep.java (1.4), engine/commands/Take.java (1.7), engine/commands/Talk.java (1.6), engine/commands/Todo.java (1.4), engine/commands/Use.java (1.6), engine/commands/View.java (1.5), engine/commands/Whoami.java (1.4), gdk/swt/GDKMainWindow.java (1.49), engine/Engine.java (1.38), engine/engine.properties (1.2), engine/rooms/TransitionRoom.java (1.12), games/kegeln/initial.xml (1.8), games/kegeln/initial_de.xml (1.1), games/zuul/initial.xml (1.12), games/zuul/initial_de.xml (1.1), gdk/Main.java (1.15), gdk/swt/ActionEditorComposite.java (1.11), gdk/swt/CharacterDetailsComposite.java (1.11), gdk/swt/CharacterEditorComposite.java (1.13), gdk/swt/CombinationEditorDialog.java (1.9), gdk/swt/ContentsEditorDialog.java (1.12), gdk/swt/DefaultRoomPropertyComposite.java (1.10), gdk/swt/DialogEditorDialog.java (1.13), gdk/swt/EventEditorDialog.java (1.10), gdk/swt/HelpViewerDialog.java (1.2), gdk/swt/InputDialog.java (1.17), gdk/swt/ItemDetailsComposite.java (1.9), gdk/swt/ItemEditorComposite.java (1.14), gdk/swt/MapEditorComposite.java (1.22), gdk/swt/Messages.java (1.1), gdk/swt/PlayerEditorComposite.java (1.7), gdk/swt/PreconditionEditorDialog.java (1.12), gdk/swt/PropertyComposite.java (1.8), gdk/swt/RoomDetailsComposite.java (1.13), gdk/swt/RunDialog.java (1.12), gdk/swt/TargetEditor.java (1.16), gdk/swt/TransitionRoomPropertyComposite.java (1.9), gdk/swt/gdk.properties (1.1), gdk/swt/gdk_de.properties (1.1): - More i18n 2004-07-25 21:07 marcus * org/jzuul/engine/: Character.java (1.22), Dialog.java (1.8), Engine.java (1.37), GameFileReader.java (1.30), GameMap.java (1.12), GameObject.java (1.13), Inventory.java (1.11), Item.java (1.12), Messages.java (1.1), Player.java (1.14), TargetList.java (1.9), engine.properties (1.1), engine_de.properties (1.1), commands/Commands.properties (1.2), commands/Commands_de.properties (1.2), commands/Help.java (1.6), rooms/BeamRoom.java (1.5), rooms/Room.java (1.17), rooms/TransitionRoom.java (1.11): - i18n for the engine 2004-07-25 20:08 marcus * org/jzuul/engine/commands/Command.java (1.1), org/jzuul/engine/commands/Commands.properties (1.1), org/jzuul/engine/commands/Commands_de.properties (1.1), org/jzuul/engine/commands/Do.java (1.3), org/jzuul/engine/commands/Drink.java (1.4), org/jzuul/engine/commands/Drop.java (1.4), org/jzuul/engine/commands/Eat.java (1.4), org/jzuul/engine/commands/Exit.java (1.7), org/jzuul/engine/commands/Give.java (1.5), org/jzuul/engine/commands/Go.java (1.5), org/jzuul/engine/commands/Hallo.java (1.3), org/jzuul/engine/commands/Help.java (1.5), org/jzuul/engine/commands/Inspect.java (1.3), org/jzuul/engine/commands/Load.java (1.4), org/jzuul/engine/commands/Look.java (1.4), org/jzuul/engine/commands/Messages.java (1.1), org/jzuul/engine/commands/Save.java (1.4), org/jzuul/engine/commands/Sleep.java (1.3), org/jzuul/engine/commands/Take.java (1.6), org/jzuul/engine/commands/Talk.java (1.5), org/jzuul/engine/commands/Todo.java (1.3), org/jzuul/engine/commands/Use.java (1.5), org/jzuul/engine/commands/View.java (1.4), org/jzuul/engine/commands/Whoami.java (1.3), build.xml (1.51), ant/distro.xml (1.9), ant/tardistro.xml (1.4), org/jzuul/engine/Command.java (1.8), org/jzuul/engine/CommandAlias.java (1.7), org/jzuul/engine/CommandList.java (1.7), org/jzuul/engine/Engine.java (1.36): - i18n for commands 2004-07-24 16:50 marcus * org/jzuul/gdk/swt/CombinationEditorDialog.java (1.8): - [ #200057 ] Usability 2004-07-24 16:38 marcus * org/jzuul/gdk/: swt/CharacterDetailsComposite.java (1.10), swt/CombinationEditorDialog.java (1.7), swt/ContentsEditorDialog.java (1.11), swt/DialogEditorDialog.java (1.12), swt/EventEditorDialog.java (1.9), swt/ItemDetailsComposite.java (1.8), swt/MapEditorComposite.java (1.21), swt/PlayerEditorComposite.java (1.6), swt/PreconditionEditorDialog.java (1.11), swt/RoomDetailsComposite.java (1.12), Main.java (1.14): - crash fix (win32) - made the outer catch block work - Layout changes, hope it still looks nice on Linux 2004-07-23 17:18 marcus * org/jzuul/engine/Engine.java (1.35): - engine is now sort of singleton, because it shuts another instance down if it finds one 2004-07-23 17:18 marcus * org/jzuul/: engine/gui/SwtGui.java (1.30), gdk/swt/GDKMainWindow.java (1.48): - changes to the flags, the GDK can now run a game non modal 2004-07-23 17:17 marcus * org/jzuul/engine/Player.java (1.13): - make not verbose actually work 2004-07-23 16:55 marcus * org/jzuul/engine/: EventHandler.java (1.12), Player.java (1.12): - made delete ACTIONS silent on event handlers 2004-07-23 16:44 marcus * org/jzuul/engine/rooms/Room.java (1.16): - fixed default for look up/down, added comments 2004-07-23 16:29 marcus * org/jzuul/engine/EventHandler.java (1.11): - I should have removed that before 2004-07-23 16:13 marcus * etc/website/download.html (1.5): - stylesheet and cvs id 2004-07-23 16:11 marcus * etc/website/index.html (1.39): - wrong date 2004-07-23 16:10 marcus * etc/website/download.html (1.4): - RTFM 2004-07-23 16:08 marcus * etc/website/index.html (1.38): - we need YOU to create games 2004-07-23 16:05 marcus * org/jzuul/games/zuul/initial.xml (1.11): - fixed game errors that came from different handling of the editor and the engine 2004-07-23 16:05 marcus * etc/website/download.html (1.3): - gpl, more links 2004-07-23 16:05 marcus * org/jzuul/engine/EventHandler.java (1.10): - fixed the bug that timer events where "said" in every room 2004-07-23 15:45 marcus * org/jzuul/gdk/swt/RunDialog.java (1.11): - didn't have window decorations on Windows 2004-07-23 15:40 marcus * etc/website/: download.html (1.2), index.html (1.37): - links - call binary builds download 2004-07-23 15:33 marcus * etc/website/download.html (1.1): - our new download page 2004-07-23 15:33 marcus * ant/: distro.xml (1.8), tardistro.xml (1.3): - pretty format - include icons 2004-07-23 15:13 marcus * org/jzuul/engine/rooms/Room.java (1.15): - string fixes 2004-07-23 15:12 marcus * org/jzuul/engine/rooms/TransitionRoom.java (1.10): - typo fixes 2004-07-22 20:02 marcus * org/jzuul/engine/test/EventListenerTest.java (1.4), org/jzuul/engine/test/GameFileReaderTest.java (1.7), org/jzuul/engine/EventHandler.java (1.9), org/jzuul/engine/GameFileReader.java (1.29), build.xml (1.50): fixed tests 2004-07-22 18:47 marcus * etc/website/index.html (1.36): take the smaller one 2004-07-22 18:45 marcus * etc/website/index.html (1.35): the image knows how big it is 2004-07-22 18:21 marcus * org/jzuul/engine/dtd/gamefile.dtd (1.11): cardinality was wrong 2004-07-22 18:18 marcus * org/jzuul/: engine/Character.java (1.21), engine/EventHandler.java (1.8), engine/GameFileReader.java (1.28), engine/GameObject.java (1.12), engine/TargetList.java (1.8), engine/TargetObject.java (1.6), gdk/swt/ActionEditorComposite.java (1.10), gdk/swt/GDKMainWindow.java (1.47), gdk/swt/TargetEditor.java (1.15): - fixed target type give 2004-07-22 14:05 marcus * org/jzuul/gdk/Main.java (1.13): - tell our valuable customers whats taking so long 2004-07-22 13:49 marcus * gameditor (1.4): - some more magic to work as a desktop link 2004-07-22 13:43 marcus * gameditor (1.3): - fuck! 2004-07-22 13:42 marcus * gameditor (1.2): - do some heuristics to find mozilla 2004-07-22 13:40 marcus * etc/website/index.html (1.34): - link the talk 2004-07-22 13:39 marcus * org/jzuul/gdk/swt/: GDKMainWindow.java (1.46), HelpViewerDialog.java (1.1): - Help! 2004-07-22 13:39 marcus * org/jzuul/gdk/swt/TargetEditor.java (1.14): - don't do empty tags 2004-07-22 13:39 marcus * org/jzuul/gdk/swt/ActionEditorComposite.java (1.9): - do default selections 2004-07-22 13:38 marcus * org/jzuul/gdk/swt/DefaultRoomPropertyComposite.java (1.9): - don't add empty tags 2004-07-21 19:48 marcus * org/jzuul/gdk/swt/ActionEditorComposite.java (1.8): - fixed handlyin of empty boxes 2004-07-21 19:48 marcus * org/jzuul/engine/GameFileReader.java (1.27): - safety on empty target objects 2004-07-21 19:43 marcus * org/jzuul/engine/Character.java (1.20): - don't say empty things 2004-07-21 19:02 marcus * org/jzuul/games/: zuul/Zuul.java (1.9), fh/FH.java (1.4), kegeln/Kegeln.java (1.10): - ok, I broke standalone :-( 2004-07-21 16:39 marcus * etc/website/index.html (1.33): - took over some changes made be the freshmeat people 2004-07-21 15:27 marcus * org/jzuul/games/: zuul/Zuul.java (1.8), fh/FH.java (1.3), kegeln/Kegeln.java (1.9): - some more applet fixes 2004-07-21 13:13 marcus * org/jzuul/: games/zuul/Zuul.java (1.7), games/fh/FH.java (1.2), games/kegeln/Kegeln.java (1.8), tools/JZuulApplet.java (1.1): - fixes for a ghost problem in Applet Context - redesigned the Game stuff 2004-07-21 13:12 marcus * org/jzuul/engine/gui/SwingGui.java (1.21): - don't call System.exit when isApplet 2004-07-21 13:12 marcus * org/jzuul/engine/: Character.java (1.19), GameObject.java (1.11), Item.java (1.11): - remove bad design 2004-07-21 13:11 marcus * etc/website/index.html (1.32): - announcement 2004-07-21 12:24 marcus * org/jzuul/gdk/swt/PreconditionEditorDialog.java (1.10): - preconditions can be multiple items 2004-07-21 00:43 marcus * ant/: distro.xml (1.7), tardistro.xml (1.2): - freshmeat wants sources :-) 2004-07-20 22:45 marcus * etc/website/index.html (1.31): - some additional buzwords 2004-07-20 22:12 marcus * etc/website/index.html (1.30): - more description 2004-07-20 22:05 marcus * etc/website/index.html (1.29): - announced RC 1 - some more info 2004-07-20 21:53 marcus * org/jzuul/engine/Engine.java (1.34): - this be RC 1 2004-07-20 21:40 marcus * buildgcj.sh (1.1): - one day this will give us a native gamefile editor, but not today unfortunately one of todays IO Changes is the reason for not building agains GNU Classpath 2004-07-20 20:35 marcus * etc/jzuul.sxi (1.3): - added some slides about the xml files - updated line count 2004-07-20 19:14 marcus * org/jzuul/gdk/swt/DialogEditorDialog.java (1.11): - blindly trying to find a problem - fixed a delete bug I ran into 2004-07-20 18:53 marcus * org/jzuul/gdk/swt/TargetEditor.java (1.13): - mmm, I ment to disable give, but it's such a nice feature - enable item anyway 2004-07-20 18:18 marcus * org/jzuul/gdk/swt/: ActionEditorComposite.java (1.7), CharacterEditorComposite.java (1.12), ItemEditorComposite.java (1.13), MapEditorComposite.java (1.20): - hooks to disalow doubled item/char/room names 2004-07-20 17:43 marcus * org/jzuul/gdk/swt/GDKMainWindow.java (1.45): - fixed last dialog 2004-07-20 17:13 marcus * org/jzuul/games/fh/FH.java (1.1), org/jzuul/games/fh/comzone.jpg (1.1), org/jzuul/games/fh/eingang.jpg (1.1), org/jzuul/games/fh/fachschaft.jpg (1.1), org/jzuul/games/fh/flur.jpg (1.1), org/jzuul/games/fh/foyer.jpg (1.1), org/jzuul/games/fh/garten.jpg (1.1), org/jzuul/games/fh/initial.xml (1.1), org/jzuul/games/fh/labor.jpg (1.1), org/jzuul/games/fh/mensa.jpg (1.1), org/jzuul/games/fh/sekreteriat.jpg (1.1), fh.html (1.1), etc/website/index.html (1.28): - the new and fancy fh game 2004-07-20 16:59 marcus * org/jzuul/: engine/GameFileReader.java (1.26), gdk/swt/RoomDetailsComposite.java (1.11): other small fixes 2004-07-20 16:19 marcus * org/jzuul/gdk/swt/GDKMainWindow.java (1.44): - disabled Debug menu - added Deploy button - disabled Deploy button - initial Deploy stuff 2004-07-20 15:36 marcus * org/jzuul/gdk/swt/: InputDialog.java (1.16), MapEditorComposite.java (1.19): - layout changes, button width hints 2004-07-20 14:32 marcus * etc/artwork/favicon.ico (1.3): recreated 2004-07-20 14:17 marcus * build.xml (1.49): - one S, the source of all evil? 2004-07-20 14:17 marcus * org/jzuul/engine/gui/SwingGui.java (1.20): - MORE debug 2004-07-20 14:06 marcus * org/jzuul/gdk/swt/: CharacterEditorComposite.java (1.11), ContentsEditorDialog.java (1.10), GDKMainWindow.java (1.43), ItemEditorComposite.java (1.12), JdomHelpers.java (1.13), MapEditorComposite.java (1.18): - crash fixes during load of kegeln intial.xml - made open more secure, it checks now for - other IO fixes 2004-07-20 13:52 marcus * org/jzuul/games/: shoot.xml (1.2), kegeln/initial.xml (1.7), zuul/initial.xml (1.10): - rewrote all xml files with the new output stuff 2004-07-20 13:45 marcus * org/jzuul/: engine/Engine.java (1.33), gdk/swt/GDKMainWindow.java (1.42): - don't append to file - but append .xml to savegames 2004-07-20 13:37 marcus * org/jzuul/: engine/Engine.java (1.32), engine/GameFileReader.java (1.25), gdk/swt/GDKMainWindow.java (1.41): - Unicode fixes, this should work now - Why is it so fucking hard in a fucking language which is fucking designed to use unicode to uniformly write out and fucking read fucking unicode 2004-07-20 13:15 marcus * org/jzuul/: gdk/swt/GDKMainWindow.java (1.40), engine/Engine.java (1.31), gdk/swt/RunDialog.java (1.10), gdk/swt/TargetEditor.java (1.12): - null pointer exception in named multiplayer 2004-07-20 13:08 leh * org/jzuul/gdk/swt/GDKMainWindow.java (1.39): silent catch for crashing engine on exit 2004-07-20 12:51 marcus * org/jzuul/: engine/Engine.java (1.30), gdk/swt/GDKMainWindow.java (1.38), gdk/swt/RunDialog.java (1.9): - added "With Player name" - fixed with player name - changed the layout 2004-07-20 12:23 marcus * org/jzuul/engine/: Engine.java (1.29), GameFileReader.java (1.24): - ok, fist you should load the map, then the player, otherwise he is in some big void 2004-07-20 11:50 marcus * org/jzuul/engine/dtd/gamefile.dtd (1.10): added creator tag for tasks, not uses yet 2004-07-20 11:50 marcus * org/jzuul/gdk/swt/: GDKMainWindow.java (1.37), JdomHelpers.java (1.12): finally got this changed stuff right, hopefully 2004-07-20 11:50 marcus * org/jzuul/gdk/swt/TargetEditor.java (1.11): temporarely disabled give type 2004-07-20 11:49 marcus * org/jzuul/engine/: Character.java (1.18), Dialog.java (1.7): made them more robust, handle empty dialogs 2004-07-20 11:49 marcus * org/jzuul/engine/commands/Give.java (1.4): added saying on false return 2004-07-20 00:41 marcus * org/jzuul/: engine/Character.java (1.17), engine/GameFileReader.java (1.23), gdk/swt/CharacterDetailsComposite.java (1.9), gdk/swt/CharacterEditorComposite.java (1.10), gdk/swt/DefaultRoomPropertyComposite.java (1.8), gdk/swt/DialogEditorDialog.java (1.10), gdk/swt/ItemDetailsComposite.java (1.7), gdk/swt/ItemEditorComposite.java (1.11), gdk/swt/MapEditorComposite.java (1.17), gdk/swt/RoomDetailsComposite.java (1.10), gdk/swt/TransitionRoomPropertyComposite.java (1.8): - fixed a couple of bugs, but its far to late now 2004-07-19 23:31 marcus * org/jzuul/engine/gui/SwingGui.java (1.19): - fixes for icon location 2004-07-19 23:31 marcus * org/jzuul/engine/Engine.java (1.28): - fix for another null pointer, wait for the NPCs to die, otherwise they try to access the global gui and player which are null 2004-07-19 23:30 marcus * org/jzuul/engine/commands/Exit.java (1.6): - fix for the nullpointer, exit is no gameAction 2004-07-19 22:52 marcus * build.xml (1.48), ant/distro.xml (1.6), ant/tardistro.xml (1.1): - buil tar files too 2004-07-19 22:45 marcus * etc/artwork/jz.png (1.4): now it is really transparent, I think 2004-07-19 22:12 marcus * org/jzuul/gdk/swt/XMLComposite.java (1.5): code cleanup 2004-07-19 20:40 leh * org/jzuul/gdk/swt/GDKMainWindow.java (1.36): fixed crash when in one-player game player is asked for a name 2004-07-19 20:36 leh * org/jzuul/gdk/swt/GDKMainWindow.java (1.35): secured call of the jzuul engine to catch the nullpointer exceptions on exit after the exit command 2004-07-19 20:20 leh * org/jzuul/engine/Engine.java (1.27): fixed problem with engine when more than one player plays ->this crashed also the run... function in gdk 2004-07-19 19:04 leh * org/jzuul/gdk/swt/: GDKMainWindow.java (1.34), InputDialog.java (1.15): activated run... for test purposes 2004-07-19 18:32 marcus * org/jzuul/: gdk/swt/ContentsEditorDialog.java (1.9), gdk/swt/DialogEditorDialog.java (1.9), gdk/swt/EventEditorDialog.java (1.8), gdk/swt/GDKMainWindow.java (1.33), gdk/swt/InputDialog.java (1.14), gdk/swt/PreconditionEditorDialog.java (1.9), gdk/swt/RunDialog.java (1.8), gdk/swt/TargetEditor.java (1.10), engine/gui/SwtGui.java (1.29), gdk/swt/CombinationEditorDialog.java (1.6): - use icons and new logo 2004-07-19 18:32 marcus * etc/artwork/: jz.png (1.3), logo-big.png (1.5): more artwork 2004-07-19 18:17 marcus * org/jzuul/gdk/swt/InputDialog.java (1.13): - only talk about whitespaces 2004-07-19 18:10 marcus * org/jzuul/engine/rooms/Room.java (1.14): - create default descrption from Room name 2004-07-19 18:08 marcus * org/jzuul/gdk/swt/TransitionRoomPropertyComposite.java (1.7): - do not create empty target="" attributes 2004-07-19 18:08 marcus * org/jzuul/gdk/swt/EventEditorDialog.java (1.7): - do not create empty tags 2004-07-19 17:52 marcus * org/jzuul/engine/: Event.java (1.6), GameObject.java (1.10): - fixed crash bug because of missing event dialog_error 2004-07-19 17:31 marcus * README (1.7): Binary -> ascii -kkv 2004-07-19 17:27 marcus * README (1.6): Binary -> ascii -kkv 2004-07-19 17:22 marcus * LICENSE (1.2), LICENSE.DE (1.2), README (1.4), README (1.5): binary -> ascii -kkv 2004-07-19 17:09 marcus * org/jzuul/engine/Engine.java (1.26): - show debug level in debug output 2004-07-19 16:59 marcus * org/jzuul/engine/GameFileReader.java (1.22): - mmm, again applet fixes 2004-07-19 16:47 marcus * etc/website/index.html (1.27): let's call this a beta 2004-07-19 16:45 marcus * org/jzuul/gdk/swt/PreconditionEditorDialog.java (1.8): - more double clicks 2004-07-19 16:41 marcus * org/jzuul/gdk/swt/JdomHelpers.java (1.11): - second bunch of deep* stuff, hopefully I got this right 2004-07-19 15:58 marcus * org/jzuul/gdk/swt/: CharacterEditorComposite.java (1.9), ItemEditorComposite.java (1.10), JdomHelpers.java (1.10): this is the first bunch of deepObject* stuff, because if you delete/ rename an item which is referenced elsewhere you run in trouble 2004-07-19 15:56 marcus * org/jzuul/gdk/swt/ContentsEditorDialog.java (1.8): - added double clicks to lists 2004-07-19 14:57 marcus * org/jzuul/: engine/Engine.java (1.25), engine/TargetObject.java (1.5), engine/commands/Take.java (1.5), gdk/swt/GDKMainWindow.java (1.32): - fixed item targets 2004-07-19 14:25 marcus * org/jzuul/gdk/swt/: ActionEditorComposite.java (1.6), BeamRoomPropertyComposite.java (1.3), CharacterDetailsComposite.java (1.8), CharacterEditorComposite.java (1.8), CombinationEditorDialog.java (1.5), ContentsEditorDialog.java (1.7), DefaultRoomPropertyComposite.java (1.7), DialogEditorDialog.java (1.8), EventEditorDialog.java (1.6), InputDialog.java (1.12), ItemDetailsComposite.java (1.6), ItemEditorComposite.java (1.9), JdomHelpers.java (1.9), MapEditorComposite.java (1.16), PlayerEditorComposite.java (1.5), PreconditionEditorDialog.java (1.7), PropertyComposite.java (1.7), RoomDetailsComposite.java (1.9), RoomPropertyComposite.java (1.4), RunDialog.java (1.7), TargetEditor.java (1.9), TransitionRoomPropertyComposite.java (1.6), XMLComposite.java (1.4): - code cosmetics: throw out all those TODO tags 2004-07-19 14:16 marcus * org/jzuul/: gdk/swt/ContentsEditorDialog.java (1.6), gdk/swt/DefaultRoomPropertyComposite.java (1.6), gdk/swt/GDKMainWindow.java (1.31), gdk/swt/InputDialog.java (1.11), gdk/swt/MapEditorComposite.java (1.15), gdk/swt/RoomDetailsComposite.java (1.8), engine/GameFileReader.java (1.21), engine/GameMap.java (1.11): - mostly cosmetic fixes - [ #200049 ] Exception - [ #200050 ] EIne kleine Bugsammlung 2004-07-19 13:32 marcus * org/jzuul/gdk/swt/: ActionEditorComposite.java (1.5), CombinationEditorDialog.java (1.4), EventEditorDialog.java (1.5), GDKMainWindow.java (1.30), JdomHelpers.java (1.8), TargetEditor.java (1.8): - fixed action editor 2004-07-19 11:49 marcus * org/jzuul/gdk/swt/: DefaultRoomPropertyComposite.java (1.5), GDKMainWindow.java (1.29), MapEditorComposite.java (1.14): - removed some old NOTEs and FIXMEs 2004-07-19 11:35 marcus * org/jzuul/gdk/swt/DialogEditorDialog.java (1.7): - phase deletition is now safe 2004-07-19 11:34 marcus * org/jzuul/gdk/Main.java (1.12): some information about an exception is actually needed, added e.printStackTrace 2004-07-19 00:31 marcus * build.xml (1.47): fixed broken jar file creation, missing games build 2004-07-19 00:19 marcus * etc/artwork/: JZ.xcf (1.2), Z.xcf (1.2), favicon.ico (1.2), game-icon.png (1.2), j.xcf (1.2), jz-128.xpm (1.2), jz-32.xpm (1.2), jz-64.xpm (1.2), jz.png (1.2), logo-big.png (1.4), logo-big.xcf (1.2), zuul.xcf (1.2): removed al the old artwork, added new Icons 2004-07-18 20:01 marcus * org/jzuul/: engine/Engine.java (1.24), engine/GameFileReader.java (1.20), engine/GameObject.java (1.9), gdk/swt/ActionEditorComposite.java (1.4), gdk/swt/EventEditorDialog.java (1.4), gdk/swt/GDKMainWindow.java (1.28), gdk/swt/RoomDetailsComposite.java (1.7), gdk/swt/TargetEditor.java (1.7): - more fixes - targets of type item are deeply broken, maybe in the engine 2004-07-18 19:27 leh * org/jzuul/: engine/gui/SwtGui.java (1.28), gdk/Main.java (1.11), gdk/Test.java (1.6): minor changes 2004-07-18 19:07 marcus * org/jzuul/: engine/Engine.java (1.23), engine/GameFileReader.java (1.19), engine/GameMap.java (1.10), engine/exceptions/ConnectAllRoomsFailed.java (1.3), engine/exceptions/NoSuchRoomException.java (1.3), engine/rooms/TransitionRoom.java (1.9), engine/test/GameFileReaderTest.java (1.6), gdk/swt/CharacterEditorComposite.java (1.7), gdk/swt/DialogEditorDialog.java (1.6), gdk/swt/GDKMainWindow.java (1.27), gdk/swt/InputDialog.java (1.10), gdk/swt/ItemEditorComposite.java (1.8), gdk/swt/JdomHelpers.java (1.7), gdk/swt/MapEditorComposite.java (1.13), gdk/swt/PropertyComposite.java (1.6): fixed nearly everything :-) 2004-07-18 15:48 marcus * org/jzuul/gdk/swt/: CharacterEditorComposite.java (1.6), InputDialog.java (1.9), ItemEditorComposite.java (1.7), MapEditorComposite.java (1.12): - InputDialog.openNoWhitespace to prevent whitespaces 2004-07-18 15:23 marcus * etc/gdkdoc/.cvsignore (1.1): thumbs db 2004-07-18 15:22 marcus * org/jzuul/gdk/swt/DefaultRoomPropertyComposite.java (1.4), org/jzuul/gdk/swt/GDKMainWindow.java (1.26), org/jzuul/gdk/swt/TransitionRoomPropertyComposite.java (1.5), etc/website/index.html (1.26), lib/swt_win32/swt-win32-3058.dll (1.2): - Added GDK doc to homepage - removed old swt win dll - added up and down - [ #200048 ] transition room crash 2004-07-17 15:18 leh * org/jzuul/gdk/Main.java (1.10): exception handling for "run" added 2004-07-17 14:49 leh * org/jzuul/: dtdparser/DTDTreeElement.java (1.6), gdk/swt/GDKMainWindow.java (1.25), gdk/swt/InputDialog.java (1.8), gdk/swt/PreconditionEditorDialog.java (1.6), gdk/swt/PropertyComposite.java (1.5), gdk/swt/RoomPropertyComposite.java (1.3), gdk/swt/RunDialog.java (1.5), gdk/swt/TargetEditor.java (1.6), gdk/swt/TransitionRoomPropertyComposite.java (1.4): code cleanup, organized imports 2004-07-16 18:22 marcus * org/jzuul/: engine/commands/Do.java (1.2), engine/commands/Drink.java (1.3), engine/commands/Drop.java (1.3), engine/commands/Eat.java (1.3), engine/commands/Exit.java (1.5), engine/commands/Give.java (1.3), engine/commands/Go.java (1.4), engine/commands/Hallo.java (1.2), engine/commands/Help.java (1.4), engine/commands/Inspect.java (1.2), engine/commands/Load.java (1.3), engine/commands/Look.java (1.3), engine/commands/Save.java (1.3), engine/commands/Sleep.java (1.2), engine/commands/Take.java (1.4), engine/commands/Talk.java (1.4), engine/commands/Todo.java (1.2), engine/commands/Use.java (1.4), engine/commands/View.java (1.3), engine/commands/Whoami.java (1.2), engine/Character.java (1.16), engine/Command.java (1.7), engine/CommandAlias.java (1.6), engine/CommandContainer.java (1.6), engine/CommandList.java (1.6), engine/CommandParser.java (1.3), engine/Dialog.java (1.6), engine/DialogObject.java (1.4), engine/Directions.java (1.4), engine/Engine.java (1.22), engine/Event.java (1.5), engine/EventHandler.java (1.7), engine/EventListener.java (1.4), engine/GameFileReader.java (1.18), engine/GameMap.java (1.9), engine/GameObject.java (1.8), engine/Helpers.java (1.3), engine/Inventory.java (1.10), engine/Item.java (1.10), engine/ObjectCache.java (1.3), engine/Player.java (1.11), engine/TargetList.java (1.7), engine/TargetObject.java (1.4), engine/test/AllTests.java (1.5), engine/test/CharacterEventListenerTest.java (1.3), engine/test/CharacterGameObjectTest.java (1.2), engine/test/EventListenerTest.java (1.3), engine/test/GameFileReaderTest.java (1.5), engine/test/GameObjectTest.java (1.2), engine/test/InventoryTest.java (1.3), engine/test/ItemEventListenerTest.java (1.2), engine/test/ItemGameObjectTest.java (1.2), engine/test/ObjectCacheTest.java (1.4), engine/test/PlayerEventListenerTest.java (1.2), engine/test/PlayerTest.java (1.3), engine/test/RoomEventListenerTest.java (1.2), gdk/swt/ActionEditorComposite.java (1.3), gdk/swt/BeamRoomPropertyComposite.java (1.2), gdk/swt/CharacterDetailsComposite.java (1.7), gdk/swt/CharacterEditorComposite.java (1.5), gdk/swt/CombinationEditorDialog.java (1.3), gdk/swt/ContentsEditorDialog.java (1.5), gdk/swt/DefaultRoomPropertyComposite.java (1.3), gdk/swt/DialogEditorDialog.java (1.5), gdk/swt/EventEditorDialog.java (1.3), gdk/swt/GDKMainWindow.java (1.24), gdk/swt/InputDialog.java (1.7), gdk/swt/ItemDetailsComposite.java (1.5), gdk/swt/ItemEditorComposite.java (1.6), gdk/swt/JdomHelpers.java (1.6), gdk/swt/MapEditorComposite.java (1.11), gdk/swt/PlayerEditorComposite.java (1.4), gdk/swt/PreconditionEditorDialog.java (1.5), gdk/swt/PropertyComposite.java (1.4), gdk/swt/RoomDetailsComposite.java (1.6), gdk/swt/RoomPropertyComposite.java (1.2), gdk/swt/RunDialog.java (1.4), gdk/swt/Splash.java (1.9), gdk/swt/TargetEditor.java (1.5), gdk/swt/TransitionRoomPropertyComposite.java (1.3), gdk/swt/Util.java (1.10), gdk/swt/XMLComposite.java (1.3), dtdparser/DTDAttribute.java (1.5), dtdparser/DTDElement.java (1.6), dtdparser/DTDEntry.java (1.2), dtdparser/DTDParser.java (1.6), dtdparser/DTDParserException.java (1.2), dtdparser/DTDTreeElement.java (1.5), dtdparser/DTDTreePrinter.java (1.2), engine/exceptions/ConnectAllRoomsFailed.java (1.2), engine/exceptions/EngineRuntimeException.java (1.2), engine/exceptions/GuiNotInitializedException.java (1.2), engine/exceptions/NoSuchContentException.java (1.2), engine/exceptions/NoSuchEventException.java (1.2), engine/exceptions/NoSuchGameObjectException.java (1.2), engine/exceptions/NoSuchRoomException.java (1.2), engine/exceptions/RoomOverwriteException.java (1.2), engine/gui/GuiInterface.java (1.10), engine/gui/SwingGui.java (1.18), engine/gui/SwtGui.java (1.27), engine/gui/TextUi.java (1.11), engine/gui/utils/ImageRepository.java (1.2), engine/gui/utils/Util.java (1.3), engine/gui/splash/SwtSplash.java (1.3), engine/rooms/BeamRoom.java (1.4), engine/rooms/Room.java (1.13), engine/rooms/TransitionRoom.java (1.8), games/kegeln/Kegeln.java (1.7), games/zuul/Zuul.java (1.6), gdk/Main.java (1.9), gdk/Test.java (1.5), tools/GameFileRunner.java (1.5), tools/Timer.java (1.2), tools/XMLSchemaValidator.java (1.2): Code cosmetics 2004-07-16 18:03 leh * org/jzuul/gdk/swt/GDKMainWindow.java (1.23): disabled run... 2004-07-16 18:01 leh * org/jzuul/gdk/swt/: CharacterEditorComposite.java (1.4), ItemEditorComposite.java (1.5), MapEditorComposite.java (1.10): fixed crash when renaming/deleting empty list 2004-07-16 17:49 marcus * etc/gdkdoc/: gdk-charactereditor.png (1.1), gdk-dialogeditor.png (1.1), gdk-eventedior.png (1.1), gdk-itemseditor.png (1.1), gdk-mapeditor.png (1.1), gdk-playereditor.png (1.1), gdk_documentation.html (1.1): the new an fancy gdk documentation (basic) 2004-07-16 17:44 leh * org/jzuul/gdk/swt/GDKMainWindow.java (1.22): fixed minor problems 2004-07-16 17:41 leh * org/jzuul/gdk/swt/PropertyComposite.java (1.3): correlated useable and deleteonuse 2004-07-16 17:24 leh * org/jzuul/gdk/swt/DefaultRoomPropertyComposite.java (1.2): fixme: add directions up/down 2004-07-16 17:12 leh * org/jzuul/gdk/swt/RunDialog.java (1.3): added label for numberofplayers 2004-07-16 16:56 leh * org/jzuul/gdk/swt/: GDKMainWindow.java (1.21), RunDialog.java (1.2): minor fixes in run-options 2004-07-16 16:56 marcus * etc/jzuul.sxi (1.1): our talk 2004-07-16 16:49 marcus * etc/.cvsignore (1.2): ignore my stuff 2004-07-16 16:49 marcus * etc/component_chart.dia (1.2): changes to reflect reality 2004-07-16 16:43 marcus * etc/artwork/logo.png (1.1): the new JZuul logo 2004-07-16 16:41 marcus * org/jzuul/engine/gui/SwtGui.java (1.26): Hopefully fixed crashes when running as child window 2004-07-16 16:36 leh * org/jzuul/gdk/swt/GDKMainWindow.java (1.20): added run-game with options 2004-07-16 16:35 leh * org/jzuul/gdk/swt/RunDialog.java (1.1): initial commit 2004-07-16 14:33 leh * org/jzuul/gdk/swt/: GDKMainWindow.java (1.19), InputDialog.java (1.6): fixed description input problem 2004-07-16 14:11 marcus * etc/website/: index.html (1.25), screenshots.html (1.2): new news anouncement and new screenshots 2004-07-16 13:31 marcus * org/jzuul/gdk/swt/: CharacterDetailsComposite.java (1.6), CharacterEditorComposite.java (1.3), DialogEditorDialog.java (1.4), GDKMainWindow.java (1.18), ItemEditorComposite.java (1.4), MapEditorComposite.java (1.9), PlayerEditorComposite.java (1.3), PreconditionEditorDialog.java (1.4), RoomDetailsComposite.java (1.5): - DialogEditor fixes - general other fixes 2004-07-16 12:11 marcus * org/jzuul/gdk/swt/: GDKMainWindow.java (1.17), CharacterDetailsComposite.java (1.5), MapEditorComposite.java (1.8), RoomDetailsComposite.java (1.4): small layout and other fixes 2004-07-15 22:08 marcus * org/jzuul/gdk/swt/: DialogEditorDialog.java (1.3), InputDialog.java (1.5): more fixes, more fixes 2004-07-15 21:47 marcus * org/jzuul/engine/Character.java (1.15): jet another crash 2004-07-15 21:24 marcus * org/jzuul/: engine/gui/splash/SwtSplash.java (1.2), engine/gui/SwtGui.java (1.25), engine/gui/utils/Util.java (1.2), gdk/swt/MapEditorComposite.java (1.7), gdk/swt/RoomDetailsComposite.java (1.3), gdk/swt/Splash.java (1.8), gdk/swt/TransitionRoomPropertyComposite.java (1.2), gdk/swt/Util.java (1.9): crash fixes 2004-07-15 20:43 marcus * org/jzuul/gdk/swt/GDKMainWindow.java (1.16): fixed strange crash bug connected with utp-8 encoding 2004-07-15 20:11 marcus * org/jzuul/gdk/swt/CharacterDetailsComposite.java (1.4): fixed crash in DialogEditor 2004-07-15 16:40 marcus * org/jzuul/gdk/swt/: ActionEditorComposite.java (1.2), CharacterDetailsComposite.java (1.3), CharacterEditorComposite.java (1.2), ContentsEditorDialog.java (1.4), GDKMainWindow.java (1.15), ItemDetailsComposite.java (1.4), ItemEditorComposite.java (1.3), JdomHelpers.java (1.5), MapEditorComposite.java (1.6), PlayerEditorComposite.java (1.2), PropertyComposite.java (1.2), RoomDetailsComposite.java (1.2), TargetEditor.java (1.4): Bugfixing, good enough to be alpha 2004-07-15 15:51 marcus * org/jzuul/: engine/GameFileReader.java (1.17), gdk/swt/DialogEditorDialog.java (1.2), gdk/swt/GDKMainWindow.java (1.14), gdk/swt/ItemDetailsComposite.java (1.3), gdk/swt/ItemEditorComposite.java (1.2), gdk/swt/MapEditorComposite.java (1.5): hunting exceptions 2004-07-15 15:26 marcus * org/jzuul/gdk/swt/: ActionEditorComposite.java (1.1), BeamRoomPropertyComposite.java (1.1), EventEditorDialog.java (1.2), ActionEditorGroup.java (1.4), BeamRoomPropertyGroup.java (1.4), CharacterDetailsComposite.java (1.2), CombinationEditorDialog.java (1.2), DefaultRoomPropertyComposite.java (1.1), DefaultRoomPropertyGroup.java (1.4), GDKMainWindow.java (1.13), ItemDetailsComposite.java (1.2), JdomHelpers.java (1.4), MapEditorComposite.java (1.4), PropertyComposite.java (1.1), PropertyGroup.java (1.5), RoomDetailsComposite.java (1.1), RoomDetailsGroup.java (1.3), RoomPropertyComposite.java (1.1), RoomPropertyGroup.java (1.3), TargetEditor.java (1.3), TransitionRoomPropertyComposite.java (1.1), TransitionRoomPropertyGroup.java (1.4): I just learned that it is not allow to subclass Group :-) So - no groups 2004-07-15 15:26 marcus * etc/website/index.html (1.24): Anounce Game editor alpha 2004-07-15 15:25 marcus * ant/distro.xml (1.5): but gameditor into dist 2004-07-15 15:23 marcus * README (1.3), gameditor (1.1), gameditor.bat (1.1), rungamefile (1.5): Added file to run the editor, refer to it in the Readme and made motif distro detection 2004-07-15 14:34 marcus * org/jzuul/gdk/swt/: GDKMainWindow.java (1.12), JdomHelpers.java (1.3), MapEditorComposite.java (1.3): verify map and run game 2004-07-15 14:34 marcus * org/jzuul/engine/: Engine.java (1.21), GameFileReader.java (1.16): small changes in order to work inside of the GDK 2004-07-15 14:34 marcus * org/jzuul/engine/gui/: SwingGui.java (1.17), SwtGui.java (1.24), TextUi.java (1.10): The guis are now the one who close the game, because otherwise the run option in the editor would cause the editor to be closed on game exit 2004-07-15 12:48 marcus * org/jzuul/gdk/swt/: GDKMainWindow.java (1.11), TargetEditor.java (1.2): - Target Editor 2004-07-15 11:30 marcus * org/jzuul/gdk/swt/: ContentsEditorDialog.java (1.3), ActionEditorGroup.java (1.3), BeamRoomPropertyGroup.java (1.3), CharacterComposite.java (1.9), CharacterDetailsComposite.java (1.1), CharacterEditorComposite.java (1.1), CombinationEditor.java (1.3), CombinationEditorDialog.java (1.1), DefaultRoomPropertyGroup.java (1.3), DialogEditor.java (1.6), DialogEditorDialog.java (1.1), EventEditor.java (1.3), EventEditorDialog.java (1.1), GDKMainWindow.java (1.10), ItemComposite.java (1.5), ItemDetailsComposite.java (1.1), ItemEditorComposite.java (1.1): Big refactor party, all were invited: - Own Class for the Character and Item tab - lots of unused imports removed - renaming to make some widget types mor clear 2004-07-15 10:59 marcus * org/jzuul/gdk/swt/: ContentsEditorDialog.java (1.2), PreconditionEditorDialog.java (1.3): oops, Java 5 APIs in my code :-) (in debug output :-( 2004-07-15 00:25 marcus * org/jzuul/gdk/swt/: CharacterComposite.java (1.8), GDKMainWindow.java (1.9), InputDialog.java (1.4), JdomHelpers.java (1.2), PlayerEditorComposite.java (1.1), TargetEditor.java (1.1), TransitionRoomPropertyGroup.java (1.3): - Player editor (at least content, targets tomorow) - Target editor stub - enough for torday 2004-07-14 23:26 marcus * org/jzuul/gdk/swt/: BeamRoomPropertyGroup.java (1.2), CharacterComposite.java (1.7), CombinationEditor.java (1.2), ContentsEditorDialog.java (1.1), DefaultRoomPropertyGroup.java (1.2), DialogEditor.java (1.5), EventEditor.java (1.2), GDKMainWindow.java (1.8), InputDialog.java (1.3), ItemComposite.java (1.4), JdomHelpers.java (1.1), MapEditorComposite.java (1.2), PreconditionEditorDialog.java (1.2), PropertyGroup.java (1.4), RoomDetailsGroup.java (1.2), RoomPropertyGroup.java (1.2), TransitionRoomPropertyGroup.java (1.2): Just don't ask :-) - We are at 9351 lines - Map Editor works mostly - Content Editor - PreconditionEditor -some more 2004-07-14 17:57 marcus * org/jzuul/gdk/swt/: GDKMainWindow.java (1.7), ActionEditorGroup.java (1.2), BeamRoomPropertyGroup.java (1.1), CharacterComposite.java (1.6), DefaultRoomPropertyGroup.java (1.1), DialogEditor.java (1.4), ItemComposite.java (1.3), MapEditorComposite.java (1.1), PreconditionEditorDialog.java (1.1), PropertyGroup.java (1.3), RoomDetailsGroup.java (1.1), RoomPropertyGroup.java (1.1), TransitionRoomPropertyGroup.java (1.1): I need a break - mainly design for the MapEditor stuff - small fixes on all places :-) 2004-07-14 13:48 marcus * org/jzuul/gdk/swt/: InputDialog.java (1.2), ActionEditor.java (1.4), ActionEditorGroup.java (1.1), CharacterComposite.java (1.5), CombinationEditor.java (1.1), DialogEditor.java (1.3), EventEditor.java (1.1), GDKMainWindow.java (1.6), ItemComposite.java (1.2): - Some bugfixes for null pointers - Item Editor - externalised the ActionEditor 2004-07-14 01:00 marcus * org/jzuul/gdk/swt/: ActionEditor.java (1.3), DialogEditor.java (1.2): Here we go - Fully functional Dialog Editor (missing references) - ActionEditor now able to delete each action 2004-07-13 17:01 marcus * org/jzuul/gdk/swt/: CharacterComposite.java (1.4), DialogEditor.java (1.1), GDKMainWindow.java (1.5), PropertyGroup.java (1.2): - First code for the DialogEditor - PropertyGroup now with different layout 2004-07-13 15:12 marcus * org/jzuul/gdk/swt/: GDKMainWindow.java (1.4), ActionEditor.java (1.2), CharacterComposite.java (1.3): Todays first: - ActionEditor works (beside one Fixme) for Characters - Still no run :-( 2004-07-12 20:25 marcus * org/jzuul/gdk/swt/: ActionEditor.java (1.1), CharacterComposite.java (1.2), GDKMainWindow.java (1.3): Last round for today: - ActionEditor class, but layout is broken - I hate layouting - still not run and verify map - I hate layouting - I'll go for a drink now - Will do some layouting tomorrow and guess what... - I hate layouting 2004-07-12 17:59 marcus * .settings/org.eclipse.core.resources.prefs (1.1): eclipse magic 2004-07-12 17:59 marcus * etc/swtdoc.sh (1.2): generate the docs directly out of the zip file 2004-07-12 17:59 marcus * org/jzuul/gdk/swt/: CharacterComposite.java (1.1), GDKMainWindow.java (1.2), InputDialog.java (1.1), ItemComposite.java (1.1), PropertyGroup.java (1.1): First bunch of changes for today: - add/rename/delete characters - alter character description and properties - next big bunch will be the run menu and action editing 2004-07-12 12:45 marcus * lib/: swt_linux/libswt-atk-gtk-3062.so (1.1), swt_linux/libswt-awt-gtk-3062.so (1.1), swt_linux/libswt-gnome-gtk-3058.so (1.2), swt_linux/libswt-gnome-gtk-3062.so (1.1), swt_linux/libswt-gtk-3062.so (1.1), swt_linux/libswt-mozilla-gtk-3062.so (1.1), swt_linux/libswt-pi-gtk-3062.so (1.1), swt_linux_motif/libswt-awt-motif-3062.so (1.1), swt_linux_motif/libswt-gnome-motif-3062.so (1.1), swt_linux_motif/libswt-gtk-motif-3062.so (1.1), swt_linux_motif/libswt-kde-motif-3062.so (1.1), swt_linux_motif/libswt-motif-3062.so (1.1), swt_linux_motif/libswt-mozilla-motif-3062.so (1.1): - Same old so problems :-( 2004-07-08 15:17 marcus * org/jzuul/gdk/: swt/CompositeGenerator.java (1.8), swt/GDKMainWindow.java (1.1), swt/MainWindow.java (1.13), swt/XMLComposite.java (1.2), Main.java (1.8): - Merged CompositeGenerator into XMLComposite - Removed CompositeGenerator - Renamed MainWindow into GDKMainWindow 2004-07-07 20:20 marcus * lib/: swt_linux/about.html (1.5), swt_linux/libswt-atk-gtk-3058.so (1.2), swt_linux/libswt-awt-gtk-3058.so (1.2), swt_linux/libswt-gtk-3058.so (1.2), swt_linux/libswt-mozilla-gtk-3058.so (1.2), swt_linux/libswt-pi-gtk-3058.so (1.2), swt_linux/swt-mozilla.jar (1.4), swt_linux/swt-mozillasrc.zip (1.4), swt_linux/swt-pi.jar (1.5), swt_linux/swt-pisrc.zip (1.5), swt_linux/swt.jar (1.5), swt_linux/swtsrc.zip (1.5), swt_macosx_carbon/about.html (1.3), swt_macosx_carbon/libswt-carbon-3054.jnilib (1.2), swt_macosx_carbon/libswt-carbon-3058.jnilib (1.2), swt_macosx_carbon/libswt-carbon-3062.jnilib (1.1), swt_macosx_carbon/libswt-pi-carbon-3054.jnilib (1.2), swt_macosx_carbon/libswt-pi-carbon-3058.jnilib (1.2), swt_macosx_carbon/libswt-pi-carbon-3062.jnilib (1.1), swt_macosx_carbon/libswt-webkit-carbon-3054.jnilib (1.2), swt_macosx_carbon/libswt-webkit-carbon-3058.jnilib (1.2), swt_macosx_carbon/libswt-webkit-carbon-3062.jnilib (1.1), swt_macosx_carbon/swt-pi.jar (1.3), swt_macosx_carbon/swt-pisrc.zip (1.3), swt_macosx_carbon/swt.jar (1.3), swt_macosx_carbon/swtsrc.zip (1.3), swt_win32/about.html (1.5), swt_win32/swt-awt-win32-3058.dll (1.2), swt_win32/swt-awt-win32-3062.dll (1.1), swt_win32/swt-win32-3062.dll (1.1), swt_win32/swt.jar (1.5), swt_win32/swtsrc.zip (1.5): SWT 3.0 + cleanup 2004-07-05 18:37 marcus * ant/distro.xml (1.4), etc/website/index.html (1.23), org/jzuul/gdk/swt/CompositeGenerator.java (1.7), org/jzuul/gdk/swt/MainWindow.java (1.12), org/jzuul/gdk/swt/XMLComposite.java (1.1): - ANT Fixes to build motif binaries - added wikipage to website - made a proof of concept/design draft for XMLComposites 2004-07-05 18:03 marcus * lib/swt_linux_amd64/: lgpl-v21.txt (1.2), libswt-awt-gtk-3058.so (1.2), swt-mozillasrc.zip (1.4), libswt-atk-gtk-3058.so (1.2), swt-pi.jar (1.4), swt-pisrc.zip (1.4), swt.jar (1.4), swtsrc.zip (1.4), about.html (1.4), cpl-v10.html (1.2), libswt-gnome-gtk-3058.so (1.2), libswt-gtk-3058.so (1.2), libswt-pi-gtk-3058.so (1.2), mpl-v11.txt (1.2), swt-mozilla.jar (1.4): Remove the platform we can neither test nor support 2004-07-05 18:02 marcus * lib/swt_linux_motif/: about.html (1.1), cpl-v10.html (1.1), lgpl-v21.txt (1.1), libXm.so.2 (1.1), libXm.so.2.1 (1.1), mpl-v11.txt (1.1), swt-gtk.jar (1.1), swt-gtksrc.zip (1.1), swt-mozilla.jar (1.1), swt-mozillasrc.zip (1.1), swt.jar (1.1), swtsrc.zip (1.1): Linux Motif 2004-06-18 15:06 marcus * .cvsignore (1.12), etc/website/index.html (1.22): Some minor changes with NVU 0.3, some resource file that just appeared 2004-06-14 17:10 marcus * ant/distro.xml (1.3): Include images 2004-06-14 16:50 marcus * org/jzuul/gdk/swt/Util.java (1.8): Fix null exception on Mac OS X 2004-06-14 16:12 marcus * build.xml (1.46): Fixed build of tools dir 2004-06-13 20:05 leh * org/jzuul/gdk/swt/: CompositeGenerator.java (1.6), MainWindow.java (1.11): changed layout and some internal stuff 2004-06-13 17:45 marcus * rungamefile (1.4): Experimental workaround to the swt problem under Mac OS, as described in the faq: http://dev.eclipse.org/viewcvs/index.cgi/~checkout~/platform-swt-home/faq.html#carbonapp 2004-06-13 17:32 marcus * lib/swt_macosx_carbon/: about.html (1.2), libswt-carbon-3058.jnilib (1.1), libswt-pi-carbon-3058.jnilib (1.1), libswt-webkit-carbon-3058.jnilib (1.1), swt-pi.jar (1.2), swt-pisrc.zip (1.2), swt.jar (1.2), swtsrc.zip (1.2): This blocks in eclipse, therefore from shell: RC2 for MAC 2004-06-13 17:29 marcus * .cvsignore (1.11): ignore profiling stuff 2004-06-13 17:28 marcus * build.xml (1.45): clean dist/ 2004-06-13 17:28 marcus * org/jzuul/dtdparser/: DTDAttribute.java (1.4), DTDParser.java (1.5), DTDTreeElement.java (1.4): Some more fixes, but the printTree stuff is still very bad 2004-06-13 17:11 marcus * build.xml (1.44): Changes in order to fix clean checkout build 2004-06-13 01:51 leh * org/jzuul/gdk/swt/CompositeGenerator.java (1.5): changed the license stuff... (just a little) 2004-06-13 01:42 leh * org/jzuul/gdk/swt/CompositeGenerator.java (1.4): next try hopefully without collisions... :-D new the generator does his job... but he can't handle comps which should have scrollbars und still doesn't handle jdom objects 2004-06-13 01:38 leh * org/jzuul/gdk/swt/MainWindow.java (1.10): added the char and item creator - note this is just an early impression of what to come 2004-06-12 14:29 marcus * lib/: swt_linux/about.html (1.4), swt_linux/libswt-atk-gtk-3054.so (1.2), swt_linux/libswt-atk-gtk-3058.so (1.1), swt_linux/libswt-awt-gtk-3054.so (1.2), swt_linux/libswt-awt-gtk-3058.so (1.1), swt_linux/libswt-gnome-gtk-3054.so (1.2), swt_linux/libswt-gnome-gtk-3058.so (1.1), swt_linux/libswt-gtk-3054.so (1.2), swt_linux/libswt-gtk-3058.so (1.1), swt_linux/libswt-mozilla-gtk-3054.so (1.2), swt_linux/libswt-mozilla-gtk-3058.so (1.1), swt_linux/libswt-pi-gtk-3054.so (1.2), swt_linux/libswt-pi-gtk-3058.so (1.1), swt_linux/swt-mozilla.jar (1.3), swt_linux/swt-mozillasrc.zip (1.3), swt_linux/swt-pi.jar (1.4), swt_linux/swt-pisrc.zip (1.4), swt_linux/swt.jar (1.4), swt_linux/swtsrc.zip (1.4), swt_linux_amd64/libswt-awt-gtk-3054.so (1.2), swt_win32/about.html (1.4), swt_win32/swt-awt-win32-3054.dll (1.2), swt_win32/swt-awt-win32-3058.dll (1.1), swt_win32/swt-win32-3054.dll (1.2), swt_win32/swt-win32-3058.dll (1.1), swt_win32/swt.jar (1.4), swt_win32/swtsrc.zip (1.4), swt_linux_amd64/libswt-awt-gtk-3058.so (1.1), swt_linux_amd64/libswt-pi-gtk-3054.so (1.2), swt_linux_amd64/swt-pisrc.zip (1.3), swt_linux_amd64/swt.jar (1.3), swt_linux_amd64/about.html (1.3), swt_linux_amd64/libswt-atk-gtk-3054.so (1.2), swt_linux_amd64/libswt-atk-gtk-3058.so (1.1), swt_linux_amd64/libswt-gnome-gtk-3054.so (1.2), swt_linux_amd64/libswt-gnome-gtk-3058.so (1.1), swt_linux_amd64/libswt-gtk-3054.so (1.2), swt_linux_amd64/libswt-gtk-3058.so (1.1), swt_linux_amd64/libswt-pi-gtk-3058.so (1.1), swt_linux_amd64/swt-mozilla.jar (1.3), swt_linux_amd64/swt-mozillasrc.zip (1.3), swt_linux_amd64/swt-pi.jar (1.3), swt_linux_amd64/swtsrc.zip (1.3): SWT Eclipse 3 RC 2 2004-06-09 16:46 marcus * org/jzuul/dtdparser/: DTDAttribute.java (1.3), DTDElement.java (1.5), DTDParser.java (1.4), DTDTreeElement.java (1.3): - optimization - attempt to resolve loops, theyre all in the toString code - fixed for svg DTD - wml dtd still loops 2004-06-09 14:17 marcus * README (1.2): *** keyword substitution change *** 2004-06-09 14:12 marcus * etc/website/index.html (1.21): Link to README 2004-06-09 14:12 marcus * ant/distro.xml (1.2): Added README, global Frefix 2004-06-09 14:12 marcus * README (1.1): Readme file for the binary distro 2004-06-09 13:24 marcus * org/jzuul/gdk/swt/CompositeGenerator.java (1.3): removed includes 2004-06-09 13:21 marcus * etc/website/index.html (1.20): link to dist directory 2004-06-09 13:20 marcus * .classpath (1.20): ignore dist directory 2004-06-09 13:18 marcus * lib/dtdparser.jar (1.2): we got our own 2004-06-09 13:17 marcus * org/jzuul/gdk/swt/CompositeGenerator.java (1.2): threw out the old dtdparser 2004-06-09 13:13 marcus * build.xml (1.43): more property usage, added distro.xml 2004-06-09 13:13 marcus * ant/distro.xml (1.1): split up ant files, this builds binary distros for all swt OSes 2004-06-09 13:12 marcus * .cvsignore (1.10): added dist dir 2004-06-09 13:12 marcus * etc/website/developers.html (1.3): small layout changes 2004-06-09 12:06 marcus * rungamefile (1.3): Patches for Mac OS X, thanks to Morgoth 2004-06-09 11:38 leh * org/jzuul/dtdparser/DTDElement.java (1.4): Implemented get child by name 2004-06-08 17:28 marcus * etc/website/index.html (1.19): fixed links for validation 2004-06-08 17:24 marcus * etc/website/developers.html (1.2): added stylesheet 2004-06-08 17:19 marcus * etc/website/: developers.html (1.1), index.html (1.18), leh.png (1.1), marcus.png (1.1): Developer info page 2004-06-08 12:46 marcus * org/jzuul/dtdparser/: DTDElement.java (1.3), DTDParser.java (1.3), DTDTreeElement.java (1.2): - debug out optional - we do a quite good job now on other files 2004-06-08 12:17 marcus * org/jzuul/dtdparser/test/resources/: gutbook1.dtd (1.1), gutplay1.dtd (1.1), gutpoems1.dtd (1.1), may5_mrcaxmlfile.dtd (1.1), may5_mrcbxmlfile.dtd (1.1), mrcaxmlfile.dtd (1.1), mrcbxmlfile.dtd (1.1), reach_iamenvelope.dtd (1.1), rss-0.9.dtd (1.1), svg11-flat-20030114.dtd (1.1), synthesis.dtd (1.1), wml20-flat.dtd (1.1): Data for our testsuite 2004-06-07 23:45 marcus * org/jzuul/dtdparser/: DTDAttribute.java (1.2), DTDElement.java (1.2), DTDEntry.java (1.1), DTDParser.java (1.2), DTDParserException.java (1.1), DTDTreeElement.java (1.1), DTDTreePrinter.java (1.1): Initial commit of my non standard conformant DTD Parser - tree structure and priniting of dtds - our DTD works - the RCS DTD works - the SVG DTD doesn't work, due to some errors in the element handling - stantard is at the w3c, but as is said... someday 2004-06-07 23:43 marcus * .cvsignore (1.9): java has a profiler and we don't want it's output in the CVS 2004-06-07 23:43 marcus * org/jzuul/tools/Timer.java (1.1): Simple timer class for benchmarking purposes 2004-06-07 07:52 marcus * org/jzuul/dtdparser/: DTDAttribute.java (1.1), DTDElement.java (1.1), DTDParser.java (1.1): Initial design of our own DTD Parser 2004-06-04 12:57 marcus * .classpath (1.19), org/jzuul/engine/Engine.java (1.20), org/jzuul/engine/EventHandler.java (1.6), org/jzuul/engine/GameFileReader.java (1.15), org/jzuul/engine/dtd/gamefile.xsd (1.3), org/jzuul/games/shoot.xml (1.1), org/jzuul/games/zuul/gamefile.xsd (1.1), org/jzuul/games/zuul/initial.xml (1.9), org/jzuul/gdk/swt/CompositeGenerator.java (1.1), org/jzuul/gdk/swt/MainWindow.java (1.9), org/jzuul/tools/XMLSchemaValidator.java (1.1): a days work: - some bugfixes in the engine and the gamefilereader - fixed the eventhandler not to delete saying anymore - xml schema stuff that just doesn't work 2004-06-04 12:21 marcus * etc/Rungamefile.launch (1.1): Shared launchfile for Eclipse3 2004-06-03 16:19 marcus * lib/dtdparser.jar (1.1): Version 1.21 of DTDParser from www.wutka.com 2004-06-03 15:39 leh * org/jzuul/gdk/swt/MainWindow.java (1.8): changed the aspect ratio for tabs items and characters 2004-06-03 15:20 marcus * org/jzuul/gdk/: Main.java (1.7), swt/MainWindow.java (1.7): save & load 2004-06-03 15:19 marcus * etc/swtdoc.sh (1.1): Small shell script to create the Javadoc of SWT out of the Sourcetree 2004-06-03 13:51 leh * org/jzuul/engine/gui/SwtGui.java (1.23): added java doc 2004-06-03 13:23 marcus * org/jzuul/: engine/Character.java (1.14), engine/CommandContainer.java (1.5), engine/Dialog.java (1.5), engine/Engine.java (1.19), engine/EventHandler.java (1.5), engine/GameFileReader.java (1.14), engine/GameMap.java (1.8), engine/Inventory.java (1.9), engine/Player.java (1.10), engine/TargetList.java (1.6), games/kegeln/Kegeln.java (1.6), games/zuul/Zuul.java (1.5), engine/gui/SwingGui.java (1.16), engine/rooms/Room.java (1.12), engine/rooms/TransitionRoom.java (1.7), engine/test/CharacterEventListenerTest.java (1.2), engine/test/EventListenerTest.java (1.2), engine/test/InventoryTest.java (1.2): Fixes according to Eclipse 3 warnings 2004-06-03 13:00 marcus * org/jzuul/engine/: Character.java (1.13), test/AllTests.java (1.4): Fixes according to Eclipse 3 warnings 2004-06-03 09:44 marcus * etc/: eclipse3_codeformatter.xml (1.1), eclipse3_java_codegen.xml (1.1): Some eclipse 3 resources 2004-06-02 16:42 marcus * org/jzuul/engine/test/: GameFileReaderTest.java (1.4), ObjectCacheTest.java (1.3): Note cleanup, some tests will never be written 2004-06-02 16:42 marcus * org/jzuul/engine/rooms/TransitionRoom.java (1.6): Notes cleanup disable the Input after the game is ended 2004-06-02 16:39 marcus * org/jzuul/: engine/EventHandler.java (1.4), engine/GameFileReader.java (1.13), engine/Item.java (1.9), engine/dtd/gamefile.dtd (1.9), engine/dtd/gamefile.xsd (1.2), games/kegeln/initial.xml (1.6), games/zuul/initial.xml (1.8): Fix for the "who's talking" bug: actions now seperate between player-say and npc-say changes in the dtd and xsd as well as in the whole event system 2004-06-02 16:36 marcus * org/jzuul/games/zuul/Zuul.java (1.4): Removed hard coded game description 2004-06-02 16:13 marcus * org/jzuul/engine/CommandList.java (1.5): Fixed the quit alias for exit Seems as if Maps don't store values twice if they got different keys, so a values().iterator does not return the aliases which are only by name 2004-06-02 16:08 marcus * org/jzuul/engine/gui/SwtGui.java (1.22): - use the ObjectCache for the images - use only a TraverseListener for keyinput - be more selective about the events - minor fixes for Tab completetion 2004-06-02 16:07 marcus * org/jzuul/engine/gui/SwingGui.java (1.15): Use the new ObjectCache for the images 2004-06-02 16:07 marcus * org/jzuul/engine/Engine.java (1.18): React on SWT Keycodes for Key Up and Down 2004-06-02 16:07 marcus * org/jzuul/engine/: ObjectCache.java (1.2), test/ObjectCacheTest.java (1.2): Had to rename contains to containsKey in order to be a drop in replacement for the formerly used Map 2004-06-02 15:29 marcus * org/jzuul/engine/: ObjectCache.java (1.1), test/ObjectCacheTest.java (1.1): Initial Version of a volatile Object Cache for the GUI Images 2004-06-02 14:39 marcus * org/jzuul/engine/dtd/: gamefile.dtd (1.8), gamefile.xsd (1.1), gamefile.xsl (1.2): some minor changes, initial XML Schema definition 2004-06-02 14:38 marcus * .cvsignore (1.8): added core files 2004-06-02 00:03 marcus * etc/website/index.html (1.17): Added DTD Tree view link 2004-06-01 18:16 marcus * lib/swt_linux_amd64/: libswt-atk-gtk-3054.so (1.1), libswt-awt-gtk-3054.so (1.1), libswt-gnome-gtk-3054.so (1.1), libswt-gtk-3054.so (1.1), libswt-pi-gtk-3054.so (1.1): amd64 libs 2004-06-01 18:15 marcus * etc/website/index.html (1.16): My Con announcement :-) 2004-06-01 17:29 leh * etc/website/index.html (1.15): jzuul-con announcement 2004-06-01 15:32 leh * org/jzuul/engine/CommandList.java (1.4): added debug statement to find the Alias not set bug 2004-06-01 14:52 leh * lib/swt_linux/: libswt-atk-gtk-3054.so (1.1), libswt-awt-gtk-3054.so (1.1), libswt-gnome-gtk-3054.so (1.1), libswt-gtk-3054.so (1.1), libswt-mozilla-gtk-3054.so (1.1), libswt-pi-gtk-3054.so (1.1): added the forgotten libs 2004-06-01 11:27 marcus * org/jzuul/engine/gui/SwtGui.java (1.21): Small fix for Win32, images now work 2004-06-01 11:02 leh * .classpath (1.18), org/jzuul/gdk/Main.java (1.6), org/jzuul/gdk/swt/MainWindow.java (1.6): minor fixes 2004-05-31 22:32 marcus * lib/swt_linux/about.html (1.3), lib/swt_linux/libswt-atk-gtk-3052.so (1.2), lib/swt_linux/libswt-awt-gtk-3052.so (1.2), lib/swt_linux/libswt-gnome-gtk-3052.so (1.2), lib/swt_linux/libswt-gtk-3052.so (1.2), lib/swt_linux/libswt-mozilla-gtk-3052.so (1.2), lib/swt_linux/libswt-pi-gtk-3052.so (1.2), lib/swt_linux/swt-mozilla.jar (1.2), lib/swt_linux/swt-mozillasrc.zip (1.2), lib/swt_linux/swt-pi.jar (1.3), lib/swt_linux/swt-pisrc.zip (1.3), lib/swt_linux/swt.jar (1.3), lib/swt_linux/swtsrc.zip (1.3), lib/swt_linux_amd64/about.html (1.2), lib/swt_linux_amd64/libswt-atk-gtk-3052.so (1.2), lib/swt_linux_amd64/libswt-awt-gtk-3052.so (1.2), lib/swt_linux_amd64/libswt-gnome-gtk-3052.so (1.2), lib/swt_linux_amd64/libswt-gtk-3052.so (1.2), lib/swt_linux_amd64/libswt-pi-gtk-3052.so (1.2), lib/swt_linux_amd64/swt-mozilla.jar (1.2), lib/swt_linux_amd64/swt-mozillasrc.zip (1.2), lib/swt_linux_amd64/swt-pi.jar (1.2), lib/swt_linux_amd64/swt-pisrc.zip (1.2), lib/swt_linux_amd64/swt.jar (1.2), lib/swt_linux_amd64/swtsrc.zip (1.2), lib/swt_macosx-carbon/about.html (1.2), lib/swt_macosx-carbon/epl-v10.html (1.2), lib/swt_macosx-carbon/java_swt (1.2), lib/swt_macosx-carbon/libswt-carbon-3052.jnilib (1.2), lib/swt_macosx-carbon/libswt-pi-carbon-3052.jnilib (1.2), lib/swt_macosx-carbon/libswt-webkit-carbon-3052.jnilib (1.2), lib/swt_macosx-carbon/swt-pi.jar (1.2), lib/swt_macosx-carbon/swt-pisrc.zip (1.2), lib/swt_macosx-carbon/swt.jar (1.2), lib/swt_macosx-carbon/swtsrc.zip (1.2), lib/swt_win32/swtsrc.zip (1.3), lib/swt_macosx_carbon/about.html (1.1), lib/swt_macosx_carbon/epl-v10.html (1.1), lib/swt_macosx_carbon/java_swt (1.1), lib/swt_macosx_carbon/libswt-carbon-3054.jnilib (1.1), lib/swt_macosx_carbon/libswt-pi-carbon-3054.jnilib (1.1), lib/swt_macosx_carbon/libswt-webkit-carbon-3054.jnilib (1.1), lib/swt_macosx_carbon/swt-pi.jar (1.1), lib/swt_macosx_carbon/swt-pisrc.zip (1.1), lib/swt_macosx_carbon/swt.jar (1.1), lib/swt_macosx_carbon/swtsrc.zip (1.1), lib/swt_win32/about.html (1.3), lib/swt_win32/swt-awt-win32-3052.dll (1.2), lib/swt_win32/swt-awt-win32-3054.dll (1.1), lib/swt_win32/swt-win32-3052.dll (1.2), lib/swt_win32/swt-win32-3054.dll (1.1), lib/swt_win32/swt.jar (1.3), org/jzuul/engine/Item.java (1.8): One comment in Item.java Upgraded SWT libs to Eclipse 3.0 RC 1 Renamed for the sake of consistency swt_macosx-carbon into swt_macosx_cabonh (which didn't show up in the package view anyway ?!?!) 2004-05-31 21:56 marcus * org/jzuul/engine/gui/SwtGui.java (1.20): Fixed tab completition Fixed an unwanted nextline in printU Deleted lots of commented code 2004-05-29 23:27 leh * org/jzuul/engine/gui/SwtGui.java (1.18): removed the traverselistener, so we can handle the tab key now 2004-05-29 12:34 leh * org/jzuul/engine/gui/SwtGui.java (1.17): made showImage failsafe against null-inputstreams 2004-05-29 01:48 leh * org/jzuul/engine/gui/SwtGui.java (1.16): code format 2004-05-29 01:47 leh * org/jzuul/engine/gui/SwtGui.java (1.15): fixed the close()-exception bug... but we should keep an eye on it, i'm not shure that this works :-D 2004-05-29 01:40 leh * org/jzuul/engine/gui/SwtGui.java (1.14): fixed the scroll problem 2004-05-28 21:32 leh * org/jzuul/engine/gui/SwtGui.java (1.13): now the close button really works - and uses the engine.exit() method 2004-05-28 21:21 leh * org/jzuul/engine/gui/SwtGui.java (1.12): fixed the closing behavior of swt gui... 2004-05-28 15:32 marcus * org/jzuul/engine/gui/SwtGui.java (1.11): In Color :-) 2004-05-28 14:26 marcus * org/jzuul/engine/gui/TextUi.java (1.9): 1l, print the input line marker after enable_input 2004-05-28 14:21 marcus * allrun.sh (1.1): Small shell script to start both Guis in the background and the Textui 2004-05-28 14:15 leh * org/jzuul/engine/gui/SwtGui.java (1.10): resizing of images should now work... 2004-05-28 13:41 leh * org/jzuul/engine/gui/SwtGui.java (1.9): strange strange strange... fuckin images 2004-05-28 13:14 leh * org/jzuul/engine/gui/SwtGui.java (1.8): tried to fix the image problem... 2004-05-28 12:27 marcus * etc/website/faq.html (1.3): Added links colleted by Mr. Kossek 2004-05-28 12:15 marcus * org/jzuul/engine/Engine.java (1.17): Resolved the issue that the demo mode did neither show the initial image nor the description of the initial room 2004-05-27 19:26 marcus * rungamefile (1.2), org/jzuul/tools/GameFileRunner.java (1.4): Tested on Win32, some minor fixes, images in SwtGui are broken 2004-05-27 19:14 marcus * rungamefile.bat (1.1): Added win32 runfile 2004-05-27 13:59 marcus * org/jzuul/: engine/gui/SwingGui.java (1.14), engine/gui/SwtGui.java (1.7), engine/gui/TextUi.java (1.8), engine/rooms/Room.java (1.11), games/zuul/initial.xml (1.7), engine/Character.java (1.12), engine/GameFileReader.java (1.12), engine/GameObject.java (1.7), engine/Item.java (1.7), engine/Player.java (1.9), gdk/swt/Splash.java (1.7), tools/GameFileRunner.java (1.3): Some minor changes: - The gamefile runner checks its arguments - Resolved the "two things one GameObject" issue - Some doc updates 2004-05-27 12:42 marcus * build.xml (1.42): Add jpgs to the Jarfile too 2004-05-27 12:40 marcus * org/jzuul/engine/gui/SwingGui.java (1.13): Some minor fixes regarding images 2004-05-27 12:09 marcus * build.xml (1.41), org/jzuul/engine/gui/GuiInterface.java (1.9), org/jzuul/engine/gui/SwingGui.java (1.12), org/jzuul/engine/rooms/Room.java (1.10), org/jzuul/games/zuul/bild1.jpg (1.1), org/jzuul/games/zuul/bild2.jpg (1.1), org/jzuul/games/zuul/bild3.jpg (1.1): Roundup for Images in the SwingGui, they are now cached. As jdom.org is up again, I reenabled the link in the build.xml 2004-05-26 20:33 leh * org/jzuul/engine/gui/utils/ImageRepository.java (1.1): initial commit still no function 2004-05-26 20:33 leh * org/jzuul/engine/gui/SwingGui.java (1.11): renamed method 2004-05-26 20:24 marcus * org/jzuul/: engine/GameFileReader.java (1.11), engine/GameMap.java (1.7), engine/dtd/gamefile.dtd (1.7), engine/gui/SwingGui.java (1.10), engine/rooms/Room.java (1.9), games/zuul/initial.xml (1.6): Very rough implementation of Room Images in the SwingGui 2004-05-26 20:00 leh * org/jzuul/engine/gui/: SwtGui.java (1.6), splash/SwtSplash.java (1.1), utils/Util.java (1.1): refactored the swt stuff, so you'll find splash in engine.gui.splash.swtsplash and added a new package für gui utils (as the image repository) 2004-05-26 19:55 leh * org/jzuul/engine/gui/: GuiInterface.java (1.8), SwingGui.java (1.9), SwtGui.java (1.5), TextUi.java (1.7): renamed printImage() to showImage() and added the corresponding method in SwtGui 2004-05-26 19:35 marcus * org/jzuul/engine/gui/: GuiInterface.java (1.7), SwingGui.java (1.8), SwtGui.java (1.4), TextUi.java (1.6): Changes in order to support room Images 2004-05-26 16:31 marcus * org/jzuul/: engine/Engine.java (1.16), engine/Player.java (1.8), engine/gui/GuiInterface.java (1.6), engine/gui/SwingGui.java (1.7), engine/gui/SwtGui.java (1.3), engine/gui/TextUi.java (1.5), engine/rooms/Room.java (1.8), gdk/Main.java (1.5), gdk/swt/Splash.java (1.6), gdk/swt/Util.java (1.7): Auto-saving all five minutes and Splash for the SWT Gui 2004-05-26 16:30 marcus * org/jzuul/engine/commands/Exit.java (1.4): Far more cleaner call to Engine.exit 2004-05-26 16:30 marcus * rungamefile (1.1): Shellscript to easily switch between Engine modes 2004-05-26 14:04 marcus * .classpath (1.17), org/jzuul/engine/Engine.java (1.15), org/jzuul/engine/gui/SwtGui.java (1.2), org/jzuul/gdk/swt/Util.java (1.6): History mode now works, small other fixes 2004-05-26 11:06 marcus * org/jzuul/: engine/Engine.java (1.14), engine/gui/GuiInterface.java (1.5), engine/gui/SwingGui.java (1.6), engine/gui/SwtGui.java (1.1), engine/gui/TextUi.java (1.4), gdk/swt/EngineSWTGUI.java (1.3), tools/GameFileRunner.java (1.2): Ok, made the SwtGui a real Gui, but still input does not work. Demo running is broken on SWT too, the output is not updated. Fixed some minor stuff in GameFileRunner 2004-05-26 09:50 marcus * org/jzuul/: engine/Engine.java (1.13), engine/GameFileReader.java (1.10), games/kegeln/Kegeln.java (1.5), games/kegeln/initial.xml (1.5), games/zuul/initial.xml (1.5), tools/GameFileRunner.java (1.1), tools/package.html (1.1), engine/commands/Take.java (1.3), engine/dtd/gamefile.dtd (1.6), engine/gui/SwingGui.java (1.5): Got the description out of the sourcefile into the xml file, now nothing in the Zuul.java and Kegeln.java files is any more game dependend. Added a generic GameFileRunner which can trigger any feature of the Engine with command line switches, removed a obsolete Note in Take 2004-05-25 22:27 marcus * org/jzuul/engine/gui/GuiInterface.java (1.4): Another gcj fix 2004-05-25 17:32 marcus * org/jzuul/: engine/Character.java (1.11), engine/Engine.java (1.12), engine/Player.java (1.7), engine/TargetList.java (1.5), engine/gui/GuiInterface.java (1.3), engine/gui/SwingGui.java (1.4), engine/gui/TextUi.java (1.3), engine/rooms/TransitionRoom.java (1.5), gdk/Test.java (1.4): Documented the GuiInterface, removed awt.Color, fixed a small bug in the player name handling 2004-05-25 12:42 leh * org/jzuul/gdk/swt/EngineSWTGUI.java (1.2): wenn ich nur wüsste was ich geändert habe :-D 2004-05-25 12:39 marcus * .cvsignore (1.7), build.xml (1.40), lib/swingwt.jar (1.1), org/jzuul/engine/Character.java (1.10), org/jzuul/engine/EventListener.java (1.3), org/jzuul/engine/gui/GuiInterface.java (1.2), org/jzuul/engine/gui/SwingGui.java (1.3), org/jzuul/engine/gui/TextUi.java (1.2), org/jzuul/games/kegeln/Kegeln.java (1.4), org/jzuul/games/zuul/Zuul.java (1.3), org/jzuul/gdk/Test.java (1.3): Here we go: - changed some stuff gcj was complaining about - added swingwt in order to get it compile - made a bad hack to get it compile with jikes, see "replace" in build.xml - still don't know why it works with gcj 2004-05-24 22:38 marcus * build.xml (1.39): ok, new targets are all-compilers : build with all compilers free-compilers: jikes and gcj build-jikes: build with jikes and his classpath build-gcj: buil with gcj and I guess the Sun classpath, will sort it out later all compilers have problems, but I'll sort them out tomorrow 2004-05-24 21:02 leh * .classpath (1.16), org/jzuul/gdk/Main.java (1.4), org/jzuul/gdk/Test.java (1.2), org/jzuul/gdk/swt/EngineSWTGUI.java (1.1), org/jzuul/gdk/swt/MainWindow.java (1.5), org/jzuul/gdk/swt/Splash.java (1.5), org/jzuul/gdk/swt/Util.java (1.5): several changes, Util has now a wrapper from awt color to RGB 2004-05-24 17:37 marcus * build.xml (1.38), etc/website/index.html (1.14): Added test results to the homepage and fixed a strange bug, maybe pax stuff 2004-05-24 17:23 marcus * build.xml (1.37), org/jzuul/engine/test/AllTests.java (1.3): Fixed text output for tests 2004-05-24 16:32 marcus * org/jzuul/engine/: Character.java (1.9), Event.java (1.4), GameObject.java (1.6), Player.java (1.6), exceptions/NoSuchEventException.java (1.1), rooms/Room.java (1.7), test/AllTests.java (1.2), test/CharacterEventListenerTest.java (1.1), test/CharacterGameObjectTest.java (1.1), test/EventListenerTest.java (1.1), test/GameFileReaderTest.java (1.3), test/GameObjectTest.java (1.1), test/ItemEventListenerTest.java (1.1), test/ItemGameObjectTest.java (1.1), test/PlayerEventListenerTest.java (1.1), test/RoomEventListenerTest.java (1.1): Some new tests, made the interface more robust 2004-05-24 15:37 marcus * build.xml (1.36), org/jzuul/engine/Engine.java (1.11), org/jzuul/engine/GameFileReader.java (1.9), org/jzuul/engine/test/GameFileReaderTest.java (1.2), org/jzuul/engine/test/PlayerTest.java (1.2), org/jzuul/engine/test/resources/circle.xml (1.2), org/jzuul/engine/test/resources/malformed.xml (1.2), org/jzuul/engine/test/resources/missing_room.xml (1.2), org/jzuul/engine/test/resources/wellformed.xml (1.2): Fixed the tests 2004-05-24 14:34 leh * org/jzuul/gdk/: Main.java (1.3), swt/MainWindow.java (1.4), swt/Splash.java (1.4), swt/Util.java (1.4): minor changes, little documentation work 2004-05-24 13:32 marcus * .classpath (1.15), org/jzuul/gdk/swt/Splash.java (1.3): Found the swt force drawing method: update() 2004-05-24 13:08 leh * org/jzuul/gdk/Main.java (1.2): label test 2004-05-24 13:08 leh * org/jzuul/gdk/swt/MainWindow.java (1.3): no changes 2004-05-24 13:08 leh * org/jzuul/gdk/swt/Splash.java (1.2): splashscreen now works (except the labelchange) 2004-05-24 13:07 leh * org/jzuul/gdk/swt/Util.java (1.3): added loadimage 2004-05-24 12:00 leh * org/jzuul/gdk/swt/Util.java (1.2): added center window function 2004-05-24 12:00 leh * org/jzuul/gdk/swt/MainWindow.java (1.2): added pack 2004-05-24 11:23 leh * lib/swt_linux/: about.html (1.2), swt-pi.jar (1.2), swt-pisrc.zip (1.2), swt.jar (1.2), swtsrc.zip (1.2): fixed some update errors - the upgrade to swt 3m9 should now be complete 2004-05-24 10:54 marcus * build.xml (1.35): Add more external documentation 2004-05-23 14:57 marcus * org/jzuul/: engine/Character.java (1.8), engine/GameFileReader.java (1.8), engine/GameMap.java (1.6), engine/commands/Drink.java (1.2), engine/commands/Eat.java (1.2), engine/commands/Go.java (1.3), engine/commands/Help.java (1.3), engine/commands/Talk.java (1.3), games/zuul/demo.xml (1.3): More encoding stuff, there is no ?? left in the sources 2004-05-23 14:51 marcus * org/jzuul/games/zuul/initial.xml (1.4): and again, encoding 2004-05-23 14:46 marcus * build.xml (1.34): utf8 or utf-8, thats the question 2004-05-23 14:25 marcus * build.xml (1.33): and fixed the build process 2004-05-23 14:22 marcus * build.xml (1.32): give the compiler information about the encoding 2004-05-23 14:06 marcus * jkegeln.html (1.1), jzuul-demo.html (1.4), jzuul.html (1.4), etc/website/index.html (1.13): Added kegeln as applet and fixed broken applet pages 2004-05-22 22:50 leh * org/jzuul/gdk/swt/GUI2.java (1.2): added scrollbars to the lists 2004-05-22 20:37 marcus * .classpath (1.14), build.xml (1.31), etc/jzuul-gdk-characters.png (1.1), etc/jzuul-gdk-items.png (1.1), etc/website/faq.html (1.2), etc/website/index.html (1.12), etc/website/screenshots.html (1.1): Screenshots page and some fixes to the buildfile because of the new namespaces 2004-05-22 20:20 leh * org/jzuul/: gdk/swt/GUI2.java (1.1), gdk/swt/Util.java (1.1), gdk/Test.java (1.1), sdk/ui/Form4.ui (1.2), sdk/ui/ZuulGui.ui (1.2), swt/GUI2.java (1.2): changed package structure to be complaint with marcus' charts :-D 2004-05-22 19:53 leh * lib/swt_linux/: libswt-gnome-gtk-2136.so (1.1), libswt-gtk-2136.so (1.1), libswt-pi-gtk-2136.so (1.1): added ALL libs for swt 2004-05-22 19:46 marcus * .classpath (1.13), lib/graphics.jar (1.2), lib/uic-optional.jar (1.2), lib/uic.jar (1.2): Some libs removed we don't use, updated classpath 2004-05-22 19:39 marcus * .classpath (1.12), org/jzuul/engine/Command.java (1.6), org/jzuul/engine/Engine.java (1.10), org/jzuul/engine/GameFileReader.java (1.7), org/jzuul/engine/GameMap.java (1.5), org/jzuul/engine/Item.java (1.6), org/jzuul/engine/TargetList.java (1.4), org/jzuul/engine/TargetObject.java (1.3): Even even more more doxxx doxxx 2004-05-22 19:26 leh * gui-howto.txt (1.1): instructions how to run the gui 2004-05-22 19:23 leh * org/jzuul/swt/GUI2.java (1.1): early preview of the gui... i hope marcus likes it 2004-05-22 19:23 leh * .classpath (1.11): added the swt jars to classpath 2004-05-22 19:20 leh * lib/: swt_linux/about.html (1.1), swt_linux/cpl-v10.html (1.1), swt_linux/lgpl-v21.txt (1.1), swt_linux/swt-pi.jar (1.1), swt_linux/swt-pisrc.zip (1.1), swt_linux/swt.jar (1.1), swt_linux/swtsrc.zip (1.1), swt_win32/about.html (1.1), swt_win32/swt-win32-2136.dll (1.1), swt_win32/swt.jar (1.1), swt_win32/swtsrc.zip (1.1): Added the swt libs (version 2.1.3 - stable stuff) 2004-05-21 18:56 marcus * org/jzuul/engine/: DialogObject.java (1.3), CommandAlias.java (1.5), CommandContainer.java (1.4), Engine.java (1.9), Helpers.java (1.2): Even more doxxx 2004-05-21 16:02 marcus * build.xml (1.30), org/jzuul/engine/Event.java (1.3), org/jzuul/engine/EventHandler.java (1.3), org/jzuul/engine/EventListener.java (1.2), org/jzuul/engine/rooms/BeamRoom.java (1.3): More doxxx 2004-05-21 14:41 marcus * org/jzuul/games/zuul/Zuul.java (1.2), org/jzuul/games/zuul/package.html (1.1), build.xml (1.29), org/jzuul/engine/Command.java (1.5), org/jzuul/engine/Dialog.java (1.4), org/jzuul/engine/Directions.java (1.3), org/jzuul/engine/Engine.java (1.8), org/jzuul/engine/GameFileReader.java (1.6), org/jzuul/engine/GameMap.java (1.4), org/jzuul/engine/GameObject.java (1.5), org/jzuul/engine/Player.java (1.5), org/jzuul/engine/package.html (1.2), org/jzuul/engine/commands/package.html (1.2), org/jzuul/engine/exceptions/package.html (1.2), org/jzuul/engine/gui/package.html (1.1), org/jzuul/engine/rooms/Room.java (1.6), org/jzuul/engine/rooms/TransitionRoom.java (1.4), org/jzuul/engine/rooms/package.html (1.1), org/jzuul/games/kegeln/Kegeln.java (1.3), org/jzuul/games/kegeln/package.html (1.1): A more or less big documentation roundup, javadoc compiles now without warnings 2004-05-21 13:17 marcus * build.xml (1.28): A little fixup: UTF8 is now the default charset for the JavaDoc target and the clean target works again 2004-05-21 13:01 marcus * etc/website/index.html (1.11): Minor changes 2004-05-21 12:58 marcus * etc/website/index.html (1.10): Changed link to logo 2004-05-21 12:51 marcus * etc/website/: faq.html (1.1), index.html (1.9): New FAQ 2004-05-19 13:56 marcus * org/jzuul/: engine/Character.java (1.7), engine/Command.java (1.4), engine/CommandAlias.java (1.4), engine/CommandContainer.java (1.3), engine/CommandList.java (1.3), engine/CommandParser.java (1.2), engine/Dialog.java (1.3), engine/Inventory.java (1.8), games/kegeln/initial.xml (1.4): Documentation roundup 2004-05-18 22:08 marcus * org/jzuul/: engine/Character.java (1.6), engine/CommandAlias.java (1.3), engine/CommandList.java (1.2), engine/Engine.java (1.7), engine/Event.java (1.2), engine/EventHandler.java (1.2), engine/EventListener.java (1.1), engine/GameFileReader.java (1.5), engine/GameMap.java (1.3), engine/GameObject.java (1.4), engine/Inventory.java (1.7), engine/Item.java (1.5), engine/Player.java (1.4), engine/TargetList.java (1.3), engine/commands/Exit.java (1.3), engine/commands/Look.java (1.2), engine/commands/View.java (1.2), engine/commands/Whoami.java (1.1), engine/dtd/gamefile.dtd (1.5), engine/rooms/BeamRoom.java (1.2), engine/rooms/Room.java (1.5), engine/rooms/TransitionRoom.java (1.3), games/kegeln/Kegeln.java (1.2), games/kegeln/initial.xml (1.3), games/zuul/demo.xml (1.2), games/zuul/initial.xml (1.3): This mainly implements two major points: - timer events with a java.util.Timer and the new internal event timer - multiplayer capabilities, see the Kegeln game (- changes in the desgin, interface EventListener for all Objects that can handle game events, which are rooms and game objects. The player implemnts it at the moment, but he doesn't use them and is not notified by the Enigine.notifyAll method) - one known issue... mutliplayer games will save on exit the state of the current player though they don't load them. This is due to the auto load facilities of "named" (singleplayer-)games. 2004-05-18 16:33 leh * org/jzuul/engine/Character.java (1.5): Test upgrade blah 2004-05-18 16:03 marcus * org/jzuul/engine/: Inventory.java (1.6), commands/Use.java (1.3): Finally fixed #200041, new method Inventory.copy which does a real copy of an Inventory object. Fixed the handling of use foo with bar if bar does not exist 2004-05-18 12:44 marcus * org/jzuul/engine/GameFileReader.java (1.4), org/jzuul/engine/Inventory.java (1.5), org/jzuul/engine/Item.java (1.4), org/jzuul/games/kegeln/initial.xml (1.2), org/jzuul/games/zuul/initial.xml (1.2), .project (1.5), org/jzuul/engine/dtd/gamefile.dtd (1.4): Fixed #200042, tried to fix #200041 but this is still a little fuzzy in Inventory (see fixme todo) 2004-05-16 23:19 marcus * org/jzuul/: engine/Command.java (1.3), engine/CommandAlias.java (1.2), engine/CommandList.java (1.1), engine/Engine.java (1.6), engine/GameFileReader.java (1.3), engine/commands/Exit.java (1.2), engine/commands/Help.java (1.2), engine/commands/Load.java (1.2), engine/commands/Save.java (1.2), engine/dtd/gamefile.dtd (1.3), game/game.ucd (1.2), game/main/Zuul.java (1.4), game/main/main.ucd (1.2), game/xml/demo.xml (1.3), game/xml/initial.xml (1.4), games/game.ucd (1.1), games/kegeln/Kegeln.java (1.1), games/kegeln/initial.xml (1.1), games/zuul/Zuul.java (1.1), games/zuul/demo.xml (1.1), games/zuul/initial.xml (1.1), games/zuul/main.ucd (1.1): Some refactoring, org.jzuul.game is now org.jzuul.games for the new game Kegeln! added a CommandList, because most of the time you want the whole command set in a game 2004-05-16 21:49 marcus * lib/jdom.jar (1.3), org/jzuul/engine/Character.java (1.4), org/jzuul/engine/Engine.java (1.5), org/jzuul/engine/GameMap.java (1.2), org/jzuul/engine/GameObject.java (1.3), org/jzuul/engine/Inventory.java (1.4), org/jzuul/engine/Item.java (1.3), org/jzuul/engine/Player.java (1.3), org/jzuul/engine/TargetList.java (1.2), org/jzuul/engine/TargetObject.java (1.2), org/jzuul/engine/rooms/Room.java (1.4), org/jzuul/engine/rooms/TransitionRoom.java (1.2), build.xml (1.27): Fixed writing XML files, uses now JDOM everywhere 2004-05-15 17:38 leh * (default diagram).ucd (1.1), .uml/mapping.repository (1.2), .uml/uml.repository (1.2), org/jzuul/engine/engine.ucd (1.1), org/jzuul/engine/commands/commands.ucd (1.1), org/jzuul/engine/exceptions/exceptions.ucd (1.1), org/jzuul/engine/gui/gui.ucd (1.1), org/jzuul/engine/rooms/rooms.ucd (1.1), org/jzuul/engine/test/test.ucd (1.1), org/jzuul/game/game.ucd (1.1), org/jzuul/game/main/main.ucd (1.1): added eclipse-uml stuff 2004-05-15 17:20 leh * .uml/mapping.repository (1.1), .uml/uml.repository (1.1), etc/website/index.html (1.7): added UML stuff to website 2004-05-15 13:49 marcus * etc/website/index.html (1.6), org/jzuul/engine/Engine.java (1.4) (utags: M1): This be JZuul M1 2004-05-14 18:50 marcus * build.xml (1.26, M1), etc/artwork/game-icon.png (1.1, M1), org/jzuul/engine/Character.java (1.3, M1), org/jzuul/engine/Command.java (1.2, M1), org/jzuul/engine/CommandContainer.java (1.2, M1), org/jzuul/engine/Dialog.java (1.2, M1), org/jzuul/engine/DialogObject.java (1.2, M1), org/jzuul/engine/Engine.java (1.3), org/jzuul/engine/Event.java (1.1, M1), org/jzuul/engine/EventHandler.java (1.1, M1), org/jzuul/engine/GameFileReader.java (1.2, M1), org/jzuul/engine/GameObject.java (1.2, M1), org/jzuul/engine/Inventory.java (1.3, M1), org/jzuul/engine/Item.java (1.2, M1), org/jzuul/engine/Player.java (1.2, M1), org/jzuul/engine/TargetList.java (1.1, M1), org/jzuul/engine/TargetObject.java (1.1, M1), org/jzuul/engine/jz.png (1.1, M1), org/jzuul/engine/commands/Drop.java (1.2, M1), org/jzuul/engine/commands/Give.java (1.2, M1), org/jzuul/engine/commands/Take.java (1.2, M1), org/jzuul/engine/commands/Talk.java (1.2, M1), org/jzuul/engine/commands/Todo.java (1.1, M1), org/jzuul/engine/commands/Use.java (1.2, M1), org/jzuul/engine/rooms/Room.java (1.3, M1), org/jzuul/engine/dtd/gamefile.dtd (1.2, M1), org/jzuul/game/main/Zuul.java (1.3, M1), org/jzuul/game/xml/initial.xml (1.3, M1): TargetList, new GameObject Event System, minor fixes 2004-05-14 13:41 marcus * jzuul-demo.html (1.3, M1), jzuul.html (1.3, M1), org/jzuul/engine/Character.java (1.2), org/jzuul/engine/CommandAlias.java (1.1, M1), org/jzuul/engine/Directions.java (1.2, M1), org/jzuul/engine/Engine.java (1.2), org/jzuul/engine/Inventory.java (1.2), org/jzuul/engine/commands/Down.java (1.2), org/jzuul/engine/commands/Go.java (1.2, M1), org/jzuul/engine/commands/Up.java (1.2), org/jzuul/engine/rooms/Room.java (1.2), org/jzuul/game/xml/demo.xml (1.2, M1), org/jzuul/game/xml/initial.xml (1.2), org/jzuul/engine/gui/SwingGui.java (1.2, M1), org/jzuul/game/main/Zuul.java (1.2): Roundup fixes for renaming CommandAlias object to clean up aliasing Multiple Inventory items some encoding fixes (grrrr) 2004-05-13 20:29 leh * jzuul/engine/rooms/BeamRoom.java (1.2), jzuul/engine/rooms/Room.java (1.4), jzuul/engine/rooms/TransitionRoom.java (1.5), org/jzuul/engine/commands/Do.java (1.1, M1), org/jzuul/engine/commands/Down.java (1.1), org/jzuul/engine/commands/Drink.java (1.1, M1), org/jzuul/engine/commands/Drop.java (1.1), org/jzuul/engine/commands/Eat.java (1.1, M1), org/jzuul/engine/commands/Exit.java (1.1, M1), org/jzuul/engine/commands/Give.java (1.1), org/jzuul/engine/commands/Go.java (1.1), org/jzuul/engine/commands/Hallo.java (1.1, M1), org/jzuul/engine/commands/Help.java (1.1, M1), org/jzuul/engine/commands/Inspect.java (1.1, M1), org/jzuul/engine/commands/Inv.java (1.1, M1), org/jzuul/engine/commands/Load.java (1.1, M1), org/jzuul/engine/commands/Look.java (1.1, M1), org/jzuul/engine/commands/NahrungAufnehmen.java (1.1, M1), org/jzuul/engine/commands/Save.java (1.1, M1), org/jzuul/engine/commands/Sleep.java (1.1, M1), org/jzuul/engine/commands/Take.java (1.1), org/jzuul/engine/commands/Talk.java (1.1), org/jzuul/engine/commands/Up.java (1.1), org/jzuul/engine/commands/Use.java (1.1), org/jzuul/engine/commands/View.java (1.1, M1), org/jzuul/engine/commands/package.html (1.1, M1), jzuul/engine/.cvsignore (1.2), jzuul/engine/Character.java (1.7), jzuul/engine/Command.java (1.2), jzuul/engine/CommandContainer.java (1.2), jzuul/engine/CommandParser.java (1.2), jzuul/engine/Dialog.java (1.3), jzuul/engine/DialogObject.java (1.3), jzuul/engine/Directions.java (1.2), jzuul/engine/Engine.java (1.8), jzuul/engine/GameFileReader.java (1.10), jzuul/engine/GameMap.java (1.4), jzuul/engine/GameObject.java (1.4), jzuul/engine/Helpers.java (1.2), jzuul/engine/Inventory.java (1.2), jzuul/engine/Item.java (1.6), jzuul/engine/Player.java (1.5), jzuul/engine/package.html (1.2), jzuul/engine/commands/Do.java (1.2), jzuul/engine/commands/Down.java (1.2), jzuul/engine/commands/Drink.java (1.2), jzuul/engine/commands/Drop.java (1.2), jzuul/engine/commands/Eat.java (1.2), jzuul/engine/commands/Exit.java (1.3), jzuul/engine/commands/Give.java (1.2), jzuul/engine/commands/Go.java (1.2), jzuul/engine/commands/Hallo.java (1.2), jzuul/engine/commands/Help.java (1.2), jzuul/engine/commands/Inspect.java (1.2), jzuul/engine/commands/Inv.java (1.2), jzuul/engine/commands/Load.java (1.2), jzuul/engine/commands/Look.java (1.2), jzuul/engine/commands/NahrungAufnehmen.java (1.2), jzuul/engine/commands/Save.java (1.3), jzuul/engine/commands/Sleep.java (1.2), jzuul/engine/commands/Take.java (1.2), jzuul/engine/commands/Talk.java (1.2), jzuul/engine/commands/Up.java (1.2), jzuul/engine/commands/Use.java (1.2), jzuul/engine/commands/View.java (1.2), jzuul/engine/commands/package.html (1.2), org/jzuul/engine/.cvsignore (1.1, M1), org/jzuul/engine/Character.java (1.1), org/jzuul/engine/Command.java (1.1), org/jzuul/engine/CommandContainer.java (1.1), org/jzuul/engine/CommandParser.java (1.1, M1), org/jzuul/engine/Dialog.java (1.1), org/jzuul/engine/DialogObject.java (1.1), org/jzuul/engine/Directions.java (1.1), org/jzuul/engine/Engine.java (1.1), org/jzuul/engine/GameFileReader.java (1.1), org/jzuul/engine/GameMap.java (1.1, M1), org/jzuul/engine/GameObject.java (1.1), org/jzuul/engine/Helpers.java (1.1, M1), org/jzuul/engine/Inventory.java (1.1), org/jzuul/engine/Item.java (1.1), org/jzuul/engine/Player.java (1.1), org/jzuul/engine/package.html (1.1, M1), build.xml (1.25), jzuul/engine/dtd/gamefile.dtd (1.7), jzuul/engine/dtd/gamefile.xsl (1.2), jzuul/engine/exceptions/ConnectAllRoomsFailed.java (1.2), jzuul/engine/exceptions/EngineRuntimeException.java (1.2), jzuul/engine/exceptions/GuiNotInitializedException.java (1.2), jzuul/engine/exceptions/NoSuchContentException.java (1.2), jzuul/engine/exceptions/NoSuchGameObjectException.java (1.2), jzuul/engine/exceptions/NoSuchRoomException.java (1.2), jzuul/engine/exceptions/RoomOverwriteException.java (1.2), jzuul/engine/exceptions/package.html (1.2), jzuul/engine/gui/GuiInterface.java (1.4), jzuul/engine/gui/SwingGui.java (1.5), jzuul/engine/gui/TextUi.java (1.4), jzuul/engine/test/AllTests.java (1.2), jzuul/engine/test/GameFileReaderTest.java (1.2), jzuul/engine/test/InventoryTest.java (1.5), jzuul/engine/test/PlayerTest.java (1.3), jzuul/engine/test/resources/circle.xml (1.2), jzuul/engine/test/resources/malformed.xml (1.2), jzuul/engine/test/resources/missing_room.xml (1.2), jzuul/engine/test/resources/wellformed.xml (1.2), jzuul/game/main/Zuul.java (1.6), jzuul/sdk/ui/Form4.ui (1.2), jzuul/sdk/ui/ZuulGui.ui (1.2), org/jzuul/engine/dtd/gamefile.dtd (1.1), org/jzuul/engine/exceptions/ConnectAllRoomsFailed.java (1.1, M1), org/jzuul/engine/exceptions/EngineRuntimeException.java (1.1, M1), org/jzuul/engine/exceptions/GuiNotInitializedException.java (1.1, M1), org/jzuul/engine/exceptions/NoSuchContentException.java (1.1, M1), org/jzuul/engine/exceptions/NoSuchGameObjectException.java (1.1, M1), org/jzuul/engine/exceptions/NoSuchRoomException.java (1.1, M1), org/jzuul/engine/exceptions/RoomOverwriteException.java (1.1, M1), org/jzuul/engine/exceptions/package.html (1.1, M1), org/jzuul/engine/gui/GuiInterface.java (1.1, M1), org/jzuul/engine/gui/SwingGui.java (1.1), org/jzuul/engine/gui/TextUi.java (1.1, M1), org/jzuul/engine/rooms/BeamRoom.java (1.1, M1), org/jzuul/engine/rooms/Room.java (1.1), org/jzuul/engine/rooms/TransitionRoom.java (1.1, M1), org/jzuul/engine/test/AllTests.java (1.1, M1), org/jzuul/engine/test/GameFileReaderTest.java (1.1, M1), org/jzuul/engine/test/InventoryTest.java (1.1, M1), org/jzuul/engine/test/PlayerTest.java (1.1, M1), org/jzuul/engine/test/resources/circle.xml (1.1, M1), org/jzuul/engine/test/resources/malformed.xml (1.1, M1), org/jzuul/engine/test/resources/missing_room.xml (1.1, M1), org/jzuul/engine/test/resources/wellformed.xml (1.1, M1), org/jzuul/game/main/Zuul.java (1.1), org/jzuul/game/xml/demo.xml (1.1), org/jzuul/game/xml/initial.xml (1.1), org/jzuul/sdk/ui/Form4.ui (1.1, M1), org/jzuul/sdk/ui/ZuulGui.ui (1.1, M1), jzuul/game/xml/demo.xml (1.3), jzuul/game/xml/initial.xml (1.6), org/jzuul/engine/dtd/gamefile.xsl (1.1, M1): Changed the package structure according to the new domain name YEAH! now we own jzuul.org :-D 2004-05-13 19:18 marcus * etc/artwork/logo-big.png (1.3, M1): slight change 2004-05-13 18:46 marcus * etc/artwork/: JZ.xcf (1.1, M1), Z.xcf (1.1, M1), favicon.ico (1.1, M1), j (1.2), j.xcf (1.1, M1), jz-128.xpm (1.1, M1), jz-32.xpm (1.1, M1), jz-64.xpm (1.1, M1), jz.png (1.1, M1), logo-big (1.2), logo-big.png (1.2), logo-big.xcf (1.1, M1), zuul (1.2), zuul.xcf (1.1, M1): Some icons, rename to xcf 2004-05-13 17:12 marcus * etc/website/zuulstyles.css (1.2, M1): Set nicer styles for mozilla 2004-05-13 17:10 marcus * etc/website/index.html (1.5): Fixed the stylesheet link 2004-05-13 17:07 marcus * etc/website/index.html (1.4): Some spacing for the logo 2004-05-13 17:05 marcus * etc/website/index.html (1.3): Small design changes 2004-05-13 16:53 marcus * etc/website/index.html (1.2): Made it validate 2004-05-13 16:10 marcus * etc/artwork/: j (1.1), logo-big (1.1), logo-big.png (1.1), zuul (1.1): JZuul artwork 2004-05-13 16:09 marcus * etc/website/: index.html (1.1), zuulstyles.css (1.1): New website 2004-05-12 19:34 marcus * build.xml (1.24), jzuul/engine/Engine.java (1.7), jzuul/engine/GameFileReader.java (1.9), jzuul/engine/Player.java (1.4), jzuul/engine/commands/Exit.java (1.2), jzuul/engine/dtd/gamefile.dtd (1.6), jzuul/game/main/Zuul.java (1.5): Implemented -name to make a player name dependend game 2004-05-12 16:37 marcus * jzuul/: engine/gui/GuiInterface.java (1.3), engine/gui/SwingGui.java (1.4), engine/gui/TextUi.java (1.3), engine/Character.java (1.6), engine/Engine.java (1.6), engine/GameFileReader.java (1.8), engine/GameObject.java (1.3), engine/Item.java (1.5), engine/Player.java (1.3), game/main/Zuul.java (1.4), game/xml/demo.xml (1.2), game/xml/initial.xml (1.5), engine/rooms/Room.java (1.3), engine/rooms/TransitionRoom.java (1.4): Added dialog to historyRun, fixed the Delay method to be more precise 2004-05-12 11:45 marcus * jzuul/engine/: Engine.java (1.5), GameFileReader.java (1.7), gui/SwingGui.java (1.3), rooms/TransitionRoom.java (1.3): Fixed demo mode for Applets 2004-05-12 08:09 marcus * build.xml (1.23), jzuul/engine/Engine.java (1.4), jzuul/engine/GameFileReader.java (1.6), jzuul/engine/Item.java (1.4), jzuul/engine/test/InventoryTest.java (1.4), jzuul/engine/test/PlayerTest.java (1.2): Fixed Build, fixed some crashes in demo, fixed use 2004-05-12 02:24 marcus * jzuul/: engine/Character.java (1.5), engine/Engine.java (1.3), engine/GameFileReader.java (1.5), engine/GameMap.java (1.3), engine/Item.java (1.3), engine/commands/Load.java (1.1), engine/commands/Save.java (1.2), engine/dtd/gamefile.dtd (1.5), game/main/Zuul.java (1.3): Initial stuff for load 2004-05-12 01:51 marcus * .classpath (1.10, M1), build.xml (1.22), jzuul/engine/Character.java (1.4), jzuul/engine/Engine.java (1.2), jzuul/engine/GameFileReader.java (1.4), jzuul/engine/GameObject.java (1.2), jzuul/engine/Item.java (1.2), jzuul/engine/Player.java (1.2), jzuul/engine/dtd/gamefile.dtd (1.4), jzuul/engine/gui/GuiInterface.java (1.2), jzuul/engine/gui/SwingGui.java (1.2), jzuul/engine/gui/TextUi.java (1.2), jzuul/engine/rooms/Room.java (1.2), jzuul/engine/rooms/TransitionRoom.java (1.2), jzuul/engine/test/InventoryTest.java (1.3), jzuul/game/items/Apfelschalen.java (1.2), jzuul/game/items/Apple.java (1.2), jzuul/game/items/Knife.java (1.2), jzuul/game/items/Mate.java (1.2), jzuul/game/items/Tree.java (1.2), jzuul/game/items/package.html (1.2), lib/xerces.jar (1.1, M1), jzuul/engine/exceptions/NoSuchGameObjectException.java (1.1), jzuul/game/xml/initial.xml (1.4): Here we go, Items from XML and I resolved finally the DTD load bug, with a little help of the JDOM faq. Finally, we use Xerces as our parser. The tests are a mess by now, but this is due to the fact that there is no code left to test :-) 2004-05-11 22:22 marcus * jzuul/: engine/Character.java (1.3), engine/GameFileReader.java (1.3), engine/dtd/gamefile.dtd (1.3), engine/test/InventoryTest.java (1.2), game/characters/Cat.java (1.2), game/characters/Hacker.java (1.3), game/characters/package.html (1.2), game/xml/initial.xml (1.3): Characters are now in XML, too. Bye bye hardcoded Characters. Items are next 2004-05-11 20:41 marcus * jzuul/: engine/dtd/dialogfile.dtd (1.2), engine/dtd/gamefile.dtd (1.2), engine/Character.java (1.2), engine/Dialog.java (1.2), engine/DialogObject.java (1.2), engine/GameFileReader.java (1.2), engine/GameMap.java (1.2), game/characters/Hacker.java (1.2), game/main/Zuul.java (1.2), game/xml/dialog-example.xml (1.2), game/xml/initial.xml (1.2): Implemented XML Dialogs removed the Dialog XML stuff because it is now in the gamefile as you can see, characters are now quite empty, so I'll put them into xml next 2004-05-11 17:54 marcus * TODO (1.3): Deleted in favor of the GForge Task Tracker 2004-05-11 17:15 marcus * commands/Do.java (1.8), commands/Down.java (1.5), commands/Drink.java (1.4), commands/Drop.java (1.8), commands/Eat.java (1.4), commands/Exit.java (1.6), commands/Give.java (1.8), commands/Go.java (1.9), commands/Hallo.java (1.5), commands/Help.java (1.7), commands/Inspect.java (1.7), commands/Inv.java (1.5), commands/Look.java (1.8), commands/NahrungAufnehmen.java (1.6), commands/Save.java (1.5), commands/Sleep.java (1.3), commands/Take.java (1.10), commands/Talk.java (1.7), commands/Up.java (1.6), commands/Use.java (1.13), commands/View.java (1.7), commands/package.html (1.2), jzuul/engine/.cvsignore (1.1), jzuul/engine/Character.java (1.1), jzuul/engine/Command.java (1.1), jzuul/engine/CommandContainer.java (1.1), jzuul/engine/CommandParser.java (1.1), jzuul/engine/Dialog.java (1.1), jzuul/engine/DialogObject.java (1.1), jzuul/engine/Directions.java (1.1), jzuul/engine/Engine.java (1.1), jzuul/engine/GameFileReader.java (1.1), jzuul/engine/GameMap.java (1.1), jzuul/engine/GameObject.java (1.1), jzuul/engine/Helpers.java (1.1), jzuul/engine/Inventory.java (1.1), jzuul/engine/Item.java (1.1), jzuul/engine/Player.java (1.1), jzuul/engine/package.html (1.1), jzuul/engine/commands/Do.java (1.1), jzuul/engine/commands/Down.java (1.1), jzuul/engine/commands/Drink.java (1.1), jzuul/engine/commands/Drop.java (1.1), jzuul/engine/commands/Eat.java (1.1), jzuul/engine/commands/Exit.java (1.1), jzuul/engine/commands/Give.java (1.1), jzuul/engine/commands/Go.java (1.1), jzuul/engine/commands/Hallo.java (1.1), jzuul/engine/commands/Help.java (1.1), jzuul/engine/commands/Inspect.java (1.1), jzuul/engine/commands/Inv.java (1.1), jzuul/engine/commands/Look.java (1.1), jzuul/engine/commands/NahrungAufnehmen.java (1.1), jzuul/engine/commands/Save.java (1.1), jzuul/engine/commands/Sleep.java (1.1), jzuul/engine/commands/Take.java (1.1), jzuul/engine/commands/Talk.java (1.1), jzuul/engine/commands/Up.java (1.1), jzuul/engine/commands/Use.java (1.1), jzuul/engine/commands/View.java (1.1), jzuul/engine/commands/package.html (1.1), jzuul/engine/rooms/BeamRoom.java (1.1), jzuul/engine/rooms/Room.java (1.1), jzuul/engine/rooms/TransitionRoom.java (1.1), jzuul/engine/test/resources/circle.xml (1.1), jzuul/engine/test/resources/malformed.xml (1.1), jzuul/engine/test/resources/missing_room.xml (1.1), jzuul/engine/test/resources/wellformed.xml (1.1), ui/.cvsignore (1.2), ui/Form4.ui (1.2), ui/zuul_gui_gut.ui (1.2), build.xml (1.21), jzuul-demo.html (1.2), jzuul.html (1.2), XML/demo.xml (1.2), XML/dialog-example.xml (1.2), XML/dialogfile.dtd (1.2), XML/gamefile-example.xml (1.4), XML/gamefile.dtd (1.5), XML/gamefile.xsl (1.2), XML/initial.xml (1.4), characters/Cat.java (1.8), characters/Hacker.java (1.15), characters/package.html (1.2), exceptions/ConnectAllRoomsFailed.java (1.2), exceptions/EngineRuntimeException.java (1.2), exceptions/GuiNotInitializedException.java (1.5), exceptions/NoSuchContentException.java (1.3), exceptions/NoSuchRoomException.java (1.3), exceptions/RoomOverwriteException.java (1.4), exceptions/package.html (1.2), items/Apfelschalen.java (1.6), items/Apple.java (1.7), items/Knife.java (1.8), items/Mate.java (1.7), items/Tree.java (1.6), items/package.html (1.2), jzuul/engine/dtd/dialogfile.dtd (1.1), jzuul/engine/dtd/gamefile.dtd (1.1), jzuul/engine/dtd/gamefile.xsl (1.1), jzuul/engine/exceptions/ConnectAllRoomsFailed.java (1.1), jzuul/engine/exceptions/EngineRuntimeException.java (1.1), jzuul/engine/exceptions/GuiNotInitializedException.java (1.1), jzuul/engine/exceptions/NoSuchContentException.java (1.1), jzuul/engine/exceptions/NoSuchRoomException.java (1.1), jzuul/engine/exceptions/RoomOverwriteException.java (1.1), jzuul/engine/exceptions/package.html (1.1), jzuul/engine/gui/GuiInterface.java (1.1), jzuul/engine/gui/SwingGui.java (1.1), jzuul/engine/gui/TextUi.java (1.1), jzuul/engine/test/AllTests.java (1.1), jzuul/engine/test/GameFileReaderTest.java (1.1), jzuul/engine/test/InventoryTest.java (1.1), jzuul/engine/test/PlayerTest.java (1.1), jzuul/game/characters/Cat.java (1.1), jzuul/game/characters/Hacker.java (1.1), jzuul/game/characters/package.html (1.1), jzuul/game/items/Apfelschalen.java (1.1), jzuul/game/items/Apple.java (1.1), jzuul/game/items/Knife.java (1.1), jzuul/game/items/Mate.java (1.1), jzuul/game/items/Tree.java (1.1), jzuul/game/items/package.html (1.1), jzuul/game/xml/demo.xml (1.1), jzuul/game/xml/dialog-example.xml (1.1), jzuul/game/xml/initial.xml (1.1), jzuul/sdk/ui/Form4.ui (1.1), jzuul/sdk/ui/ZuulGui.ui (1.1), main/.cvsignore (1.2), main/BeamRoom.java (1.2), main/Befehl.java (1.5), main/BefehlAction.java (1.5), main/Character.java (1.20), main/Dialog.java (1.12), main/DialogObject.java (1.6), main/Directions.java (1.7), main/Engine.java (1.27), main/EngineGui.java (1.10), main/GameFileReader.java (1.9), main/GameMap.java (1.15), main/GameObject.java (1.10), main/Helpers.java (1.3), main/Inventory.java (1.14), main/Item.java (1.8), main/Parser.java (1.11), main/Player.java (1.17), main/Room.java (1.2), main/TransitionRoom.java (1.2), main/Zuul.java (1.31), main/package.html (1.2), test/resources/circle.xml (1.2), test/resources/malformed.xml (1.2), test/resources/missing_room.xml (1.2), test/resources/wellformed.xml (1.2), jzuul/game/main/Zuul.java (1.1), test/AllTests.java (1.7), test/GameFileReaderTest.java (1.4), test/InventoryTest.java (1.6), test/PlayerTest.java (1.5): Big restructuring, now everything that belongs to the engine is under jzuul.engine and everything that belongs to the game is under jzuul.game. Implemented the GUI Plugin System and an initial TextUI 2004-05-09 22:21 leh * ui/zuul_gui_gut.ui (1.1): leh's impression of the next game-ui 2004-05-08 19:12 marcus * characters/Cat.java (1.7), characters/Hacker.java (1.14), TODO (1.2), XML/gamefile-example.xml (1.3), XML/gamefile.dtd (1.4), XML/initial.xml (1.3), commands/Go.java (1.8), commands/Use.java (1.12), main/BeamRaum.java (1.9), main/BeamRoom.java (1.1), main/BefehlAction.java (1.4), main/Character.java (1.19), main/Directions.java (1.6), main/GameFileReader.java (1.8), main/GameMap.java (1.14), main/Inventory.java (1.13), main/Player.java (1.16), main/Raum.java (1.19), main/Room.java (1.1), main/TransitionRoom.java (1.1), main/Zuul.java (1.30), test/InventoryTest.java (1.5), test/PlayerTest.java (1.4): Banned the word "Raum" Initial Implementation of TransitionRooms 2004-05-08 16:47 marcus * main/: Engine.java (1.26), EngineGui.java (1.9), Zuul.java (1.29): Finally got Demo mode in Applet 2004-05-08 15:09 marcus * .cvsignore (1.6, M1), build.xml (1.20), etc/.cvsignore (1.1, M1), etc/component_chart.dia (1.1, M1), etc/project_schedule.dia (1.1, M1) (utags: M0): Project Schedule 2004-05-07 18:30 marcus * main/: Engine.java (1.25), Zuul.java (1.28) (utags: M0): Still no success with demo mode in applet 2004-05-07 16:41 marcus * XML/demo.xml (1.1, M0), XML/gamefile.dtd (1.3, M0), characters/Cat.java (1.6, M0), characters/Hacker.java (1.13, M0), commands/Give.java (1.7, M0), commands/Sleep.java (1.2, M0), commands/Take.java (1.9, M0), commands/Talk.java (1.6, M0), commands/Use.java (1.11, M0), items/Apple.java (1.6, M0), items/Knife.java (1.7, M0), items/Mate.java (1.6, M0), main/.cvsignore (1.1, M0), main/BeamRaum.java (1.8, M0), main/Character.java (1.18, M0), main/Dialog.java (1.11, M0), main/Engine.java (1.24), main/GameFileReader.java (1.7, M0), main/GameObject.java (1.9, M0), main/Inventory.java (1.12, M0), main/Item.java (1.7, M0), main/Raum.java (1.18, M0), main/Zuul.java (1.27), test/AllTests.java (1.6, M0), test/GameFileReaderTest.java (1.3, M0), test/InventoryTest.java (1.4, M0), ui/.cvsignore (1.1, M0): Besides some patches and a new Structure (Characters may now access Engine.player directly) the new and fancy demo mode :-) Try java -jar jzuul.jar -demo. Unfortuantely the demo mode needs to do some delaying which is hard to implement in Applets as they don't redraw correctly. 2004-05-07 16:39 marcus * etc/java_codegen.xml (1.4, M1, M0): changed another template 2004-05-07 16:38 marcus * jzuul-demo.html (1.1, M0): HTML File for the Demo mode which doesn't work in applets at the moment 2004-05-07 13:57 marcus * main/GameFileReader.java (1.6): added a TODO 2004-05-07 13:57 marcus * main/Raum.java (1.17): Fixes in order to make look not throw an exception 2004-05-07 13:50 marcus * commands/Do.java (1.7, M0): Added an errormessage when it was called without proper arguments 2004-05-07 13:50 marcus * exceptions/EngineRuntimeException.java (1.1, M0): Will be thrown if eingineobj.run() is called without proper initialisation 2004-05-07 13:49 marcus * exceptions/GuiNotInitializedException.java (1.4, M0): Made it a runtime exception 2004-05-07 13:49 marcus * main/Engine.java (1.23): Added Debug methods and variable 2004-05-07 13:49 marcus * main/Zuul.java (1.26): finally got rid of the player call in Zuul 2004-05-07 13:49 marcus * main/GameFileReader.java (1.5): Added comment to the DTD hack 2004-05-07 13:34 marcus * ui/Form4.ui (1.1, M0): Example UI file 2004-05-07 13:34 marcus * build.xml (1.19): Added build target for uic 2004-05-07 13:34 marcus * .classpath (1.9, M0): Removed xerces, added graphics 2004-05-07 13:33 marcus * lib/: graphics.jar (1.1, M1), jdom.jar (1.2, M1), uic-optional.jar (1.1, M1), uic.jar (1.1, M1), xercesImpl.jar (1.2) (utags: M0): Removed Xerces (we don't use it anymore) Added uic (uic.sourceforge.net) jars, reverted jdom to older version because of that 2004-05-07 13:32 marcus * test/AllTests.java (1.5): Added Game File Reader Test to the Suite 2004-05-07 00:12 marcus * characters/Hacker.java (1.12), commands/Do.java (1.6), commands/Give.java (1.6), commands/Sleep.java (1.1), commands/Talk.java (1.5), main/Character.java (1.17), main/Dialog.java (1.10), main/Engine.java (1.22), main/GameMap.java (1.13, M0), main/Zuul.java (1.25): Hacked the Gameplay again, works now, but a lot of _bad_ usage of the static Engine.player, must be checked tomorrow. New verb sleep 2004-05-06 22:49 marcus * .classpath (1.8), XML/initial.xml (1.2, M0), main/Zuul.java (1.24): Final workaround to JDOM bug 2004-05-06 22:48 marcus * main/GameFileReader.java (1.4): Workariund 2004-05-06 20:35 marcus * main/GameFileReader.java (1.3): Some more attempts to use xerces 2004-05-06 20:35 marcus * main/Engine.java (1.21): Commented out use of JDOM 2004-05-06 17:12 marcus * .classpath (1.7), test/GameFileReaderTest.java (1.2): Fixes 2004-05-06 17:12 marcus * main/: GameFileReader.java (1.2), Zuul.java (1.23): Changes to use Xerces 2004-05-06 17:11 marcus * lib/xercesImpl.jar (1.1): Xerces 2004-05-06 15:25 marcus * main/Zuul.java (1.22): Small change 2004-05-06 15:12 marcus * build.xml (1.18), XML/initial.xml (1.1), main/Zuul.java (1.21), main/initial.xml (1.2, M0): Resources works now even in Jars 2004-05-06 14:49 marcus * TODO (1.1, M0): Some Global TODO items 2004-05-06 14:49 marcus * test/: GameFileReaderTest.java (1.1), resources/circle.xml (1.1, M0), resources/malformed.xml (1.1, M0), resources/missing_room.xml (1.1, M0), resources/wellformed.xml (1.1, M0): GameFileReader tests with resource XML files 2004-05-06 14:48 marcus * main/initial.xml (1.1): Temporary new file to load the game map from 2004-05-06 14:48 marcus * main/GameMap.java (1.12): Renamed some methods to make the interface more native 2004-05-06 14:48 marcus * main/GameFileReader.java (1.1): Old MapReader in new cloths 2004-05-06 14:47 marcus * main/Zuul.java (1.20): Use the GameFileReader to get the initial map 2004-05-06 14:47 marcus * main/: Character.java (1.16), Item.java (1.6): New static methods to create Items and Characters with the Reflection API 2004-05-06 14:46 marcus * main/MapReader.java (1.15, M0): Renamed into GameFileReader 2004-05-06 14:46 marcus * exceptions/ConnectAllRoomsFailed.java (1.1, M0): Throw a exeption if a queue run in GameMap leaves unconnected Rooms 2004-05-06 11:13 marcus * build.xml (1.17), jzuul.html (1.1, M0), zuul.html (1.2): Renamed zuul.html to jzuul, jar files all lowercase now 2004-05-06 10:43 marcus * .cvsignore (1.5): Ignore build dir and jar files 2004-05-05 23:30 marcus * main/GameMap.java (1.11): Long awaited Fix to the connect Functions, removed debug statements WARNING: I'm drunk 2004-05-05 22:47 leh * main/MapReader.java (1.14): the dynamic creation of characters can use the room arg 2004-05-05 22:32 leh * main/MapReader.java (1.13): now the ways (connectRoom()) are created after the creation of all rooms... this should fix the first-room-cannont-have-ways-problem (what a nice word :-D ) 2004-05-05 22:08 leh * main/GameMap.java (1.10): added dynamic creating of rooms by type 2004-05-05 22:06 leh * main/MapReader.java (1.12): added dynamic loading of rooms by type 2004-05-05 17:10 marcus * build.xml (1.16), main/GameMap.java (1.9), main/Raum.java (1.16): Changes, quite a lot 2004-05-05 16:59 leh * main/MapReader.java (1.11): minor changes 2004-05-05 16:57 leh * main/MapReader.java (1.10): changed creation of Rooms, uses the new addRoom(name,description,typeOfRoom(classname)) method 2004-05-05 16:47 leh * main/MapReader.java (1.9): minor changes, removed debug statements 2004-05-05 16:44 leh * main/MapReader.java (1.8): history and player parser completed! TODO: add a Player addInv(inventory) method 2004-05-05 15:27 leh * main/Engine.java (1.20): changed History type from Array to List 2004-05-05 15:24 marcus * main/MapReader.java (1.7): Removed comments form addItem and connectRoom added Map.verify call 2004-05-05 15:07 marcus * main/GameMap.java (1.8): Load Items dynamically 2004-05-05 15:06 leh * main/MapReader.java (1.6): minor changes 2004-05-05 15:02 marcus * main/GameMap.java (1.7): Re-merge Lehs fixes 2004-05-05 14:59 marcus * main/Engine.java (1.19): Method stub for runHistory 2004-05-05 14:59 marcus * main/GameMap.java (1.6): ConnectQueue 2004-05-05 14:57 leh * main/MapReader.java (1.5): room parsing working (but characters are not generated due to desgin problem) marcus should fix this! 2004-05-05 14:53 leh * main/GameMap.java (1.5): changed bad item namens 2004-05-05 14:29 marcus * main/: Engine.java (1.18), Parser.java (1.10, M0), Raum.java (1.15), Zuul.java (1.19): Added GPL Header with based on initial note 2004-05-05 14:13 marcus * main/: Befehl.java (1.4, M0), GameObject.java (1.8), Helpers.java (1.2, M0), Inventory.java (1.11), Item.java (1.5), Player.java (1.14): More GPL Headers 2004-05-05 14:09 marcus * LICENSE.DE (1.1, M1, M0): GPL German Version 2004-05-05 11:48 marcus * items/Apfelschalen.java (1.5, M0), items/Apple.java (1.5), items/Knife.java (1.6), items/Mate.java (1.5), items/Tree.java (1.5, M0), commands/Do.java (1.5), exceptions/GuiNotInitializedException.java (1.3), exceptions/NoSuchContentException.java (1.2, M0), exceptions/NoSuchRoomException.java (1.2, M0), exceptions/RoomOverwriteException.java (1.3, M0), main/BeamRaum.java (1.7), main/BefehlAction.java (1.3, M0), main/Character.java (1.15), main/Dialog.java (1.9), main/DialogObject.java (1.5, M0), main/Directions.java (1.5, M0), main/EngineGui.java (1.8, M0), main/GameMap.java (1.4), test/AllTests.java (1.4), test/InventoryTest.java (1.3), test/PlayerTest.java (1.3, M0): More GPL headers 2004-05-05 11:39 marcus * LICENSE (1.1, M1, M0), build.xml (1.15), etc/package.html (1.1, M1, M0), lib/package.html (1.1, M1, M0): More DOCS and a License 2004-05-05 10:29 marcus * characters/Cat.java (1.5), characters/Hacker.java (1.11), commands/Do.java (1.4), commands/Down.java (1.4, M0), commands/Drink.java (1.3, M0), commands/Drop.java (1.7, M0), commands/Eat.java (1.3, M0), commands/Exit.java (1.5, M0), commands/Give.java (1.5), commands/Go.java (1.7, M0), commands/Hallo.java (1.4, M0), commands/Help.java (1.6, M0), commands/Inspect.java (1.6, M0), commands/Inv.java (1.4, M0), commands/Look.java (1.7, M0), commands/NahrungAufnehmen.java (1.5, M0), commands/Save.java (1.4, M0), commands/Take.java (1.8), commands/Talk.java (1.4), commands/Up.java (1.5, M0), commands/Use.java (1.10), commands/View.java (1.6, M0), etc/java_codegen.xml (1.3): GPL Headers 2004-05-05 10:18 marcus * etc/java_codegen.xml (1.2): Added CVS header 2004-05-05 08:26 marcus * etc/java_codegen.xml (1.1): Resource Files, Jave Code Generation Export for JZuul 2004-05-05 02:13 leh * exceptions/NoSuchContentException.java (1.1): inital commit - needed for parser 2004-05-05 02:12 leh * main/GameMap.java (1.3): added addItemToRoom(String, String) needed for parser 2004-05-05 02:11 leh * main/MapReader.java (1.4): room parser nearly completed 2004-05-05 00:42 marcus * build.xml (1.14): small fix 2004-05-05 00:37 leh * main/MapReader.java (1.3): added parser... handels only rooms - ways at the moment 2004-05-05 00:35 marcus * build.xml (1.13): Fixes in order to get jdom included 2004-05-05 00:10 marcus * .cvsignore (1.3): Added xml files 2004-05-05 00:10 marcus * main/Raum.java (1.14): Changes to get the new DTD verified 2004-05-05 00:09 marcus * lib/jdom.jar (1.1): JDOM XML Library 2004-05-05 00:09 marcus * XML/: gamefile-example.xml (1.2, M0), gamefile.dtd (1.2): changes in order to get views without rooms 2004-05-05 00:08 marcus * .classpath (1.5): added internal jars :-) 2004-05-05 00:05 leh * main/MapReader.java (1.2): some minor extensions - ways should be parsed now zudem sind mein kippen alle :-( 2004-05-05 00:00 leh * main/Directions.java (1.4): added static method to parse String directions to Int directions 2004-05-04 23:59 leh * main/Engine.java (1.17): Changed the savetofile handling... now we can assure validatet xml 2004-05-04 23:23 leh * main/MapReader.java (1.1): initial commit firstlook, hardly any function TODO: complete parser, change STATIC stuff 2004-05-04 21:07 marcus * main/: BefehlAction.java (1.2), Character.java (1.14), Dialog.java (1.8), Directions.java (1.3), GameObject.java (1.7), Player.java (1.13): JavaDoc Updates und Fixes 2004-05-04 21:06 marcus * characters/Hacker.java (1.10): JavaDoc fix 2004-05-04 21:06 marcus * characters/package.html (1.1), commands/package.html (1.1), exceptions/package.html (1.1), items/package.html (1.1), main/package.html (1.1) (utags: M0): Package JavaDoc Description 2004-05-04 19:33 marcus * test/AllTests.java (1.3): added switches for the UI, -swing uses the Swing GUI, -awt uses the AWT GUI and -text should use the text ui but is broken 2004-05-04 19:33 marcus * build.xml (1.12): changed the default classpath 2004-05-04 19:01 marcus * main/Zuul.java (1.18): removed void NOTE 2004-05-04 18:24 marcus * build.xml (1.11), lib/j2h.jar (1.1, M1, M0), lib/junit.jar (1.1, M1, M0): Lib files and new Java2html build target 2004-05-04 12:33 marcus * gamefile.dtd (1.2), gamefile.xsl (1.2), XML/dialog-example.xml (1.1, M0), XML/dialogfile.dtd (1.1, M0), XML/gamefile-example.xml (1.1), XML/gamefile.dtd (1.1), XML/gamefile.xsl (1.1, M0): created subdirectory XML, wrote DTD for Dialogfiles, Fixed the Gamefile.xsl 2004-05-04 01:55 marcus * main/Engine.java (1.16): Make use of the XSL Stylesheet in written files 2004-05-04 01:54 marcus * gamefile.xsl (1.1): Initial basic XSL Stylesheet for Gamefiles 2004-05-03 19:15 marcus * .classpath (1.4), gamefile.dtd (1.1), commands/Save.java (1.3), exceptions/RoomOverwriteException.java (1.2), main/BeamRaum.java (1.6), main/Character.java (1.13), main/Directions.java (1.2), main/Engine.java (1.15), main/GameMap.java (1.2), main/GameObject.java (1.6), main/Inventory.java (1.10), main/Item.java (1.4), main/Player.java (1.12), main/Raum.java (1.13), main/Zuul.java (1.17): Implemented XML save funtion, fixed BeamRaum, initial version of gamefile.dtd 2004-05-03 15:42 marcus * .classpath (1.3), build.xml (1.10), characters/Cat.java (1.4), characters/Hacker.java (1.9), commands/BefehlAction.java (1.5, M0), commands/Do.java (1.3), commands/Down.java (1.3), commands/Drop.java (1.6), commands/Exit.java (1.4), commands/Give.java (1.4), commands/Go.java (1.6), commands/Hallo.java (1.3), commands/Help.java (1.5), commands/Inspect.java (1.5), commands/Inv.java (1.3), commands/Look.java (1.6), commands/NahrungAufnehmen.java (1.4), commands/Save.java (1.2), commands/Take.java (1.7), commands/Talk.java (1.3), commands/Up.java (1.4), commands/Use.java (1.9), commands/View.java (1.5), exceptions/NoSuchRoomException.java (1.1), exceptions/RoomOverwriteException.java (1.1), items/Apfelschalen.java (1.4), items/Apple.java (1.4), items/Knife.java (1.5), items/Mate.java (1.4), items/Tree.java (1.4), main/BeamRaum.java (1.5), main/BefehlAction.java (1.1), main/Character.java (1.12), main/Dialog.java (1.7), main/Directions.java (1.1), main/Engine.java (1.14), main/EngineGui.java (1.7), main/GameMap.java (1.1), main/GameObject.java (1.5), main/Item.java (1.3), main/Raum.java (1.12), main/Zuul.java (1.16), test/InventoryTest.java (1.2), test/PlayerTest.java (1.2): Map redesign 2004-05-02 18:34 marcus * commands/: NahrungAufnehmen.java (1.3), Use.java (1.8): Alias eat and drink to use 2004-05-02 17:51 marcus * commands/Use.java (1.7): just a small use fix 2004-05-02 17:42 marcus * characters/Hacker.java (1.8), commands/BefehlAction.java (1.4), commands/Use.java (1.6), main/Character.java (1.11), main/DialogObject.java (1.4): Fixed dialogs agian, cat used to duplicate itself 2004-04-30 15:27 marcus * characters/Hacker.java (1.7), commands/Save.java (1.1), main/Dialog.java (1.6), main/Engine.java (1.13), main/EngineGui.java (1.6), main/Raum.java (1.11), main/Zuul.java (1.15): New experimental save output to file few fixes 2004-04-30 14:18 marcus * commands/Look.java (1.5), commands/View.java (1.4), main/Character.java (1.10), main/Engine.java (1.12), main/EngineGui.java (1.5), main/Player.java (1.11): look is now the same as inspect auto completition and history removed player.say when no object is found, might lead to problems, will be fixed soon 2004-04-30 12:42 marcus * main/Zuul.java (1.14): Yet another typo fix 2004-04-30 12:40 marcus * characters/Hacker.java (1.6): Yet another unicode fix 2004-04-30 12:10 marcus * characters/Hacker.java (1.5), main/Character.java (1.9), main/Engine.java (1.11), main/EngineGui.java (1.4): - Fixed the Dialog System 2004-04-29 21:15 marcus * build.xml (1.9): Turned optimize on again 2004-04-29 16:52 marcus * build.xml (1.8): - added "test" target 2004-04-29 16:51 marcus * test/AllTests.java (1.2): - Added description - Found bug in junit, if you change swingui to textui the tests dont work 2004-04-29 16:34 marcus * exceptions/GuiNotInitializedException.java (1.2), main/Inventory.java (1.9), test/AllTests.java (1.1), test/InventoryTest.java (1.1): - Test suite - Inventory Test - some doc fixes 2004-04-29 15:59 marcus * commands/Look.java (1.4), exceptions/GuiNotInitializedException.java (1.1), main/BeamRaum.java (1.4), main/Player.java (1.10), main/Raum.java (1.10), main/Zuul.java (1.13), test/PlayerTest.java (1.1), .classpath (1.2): - First test case for Player - Added a Exception 2004-04-29 14:57 marcus * zuul.html (1.1): Applet prove of concept 2004-04-29 14:56 marcus * main/: Engine.java (1.10), EngineGui.java (1.3), Parser.java (1.9), Zuul.java (1.12): - Zuul now runs as applet - removed unused imports 2004-04-28 22:07 leh * main/Zuul.java (1.11): test5 2004-04-28 22:05 leh * main/Zuul.java (1.10): test3 2004-04-28 22:00 leh * main/Zuul.java (1.9): build system test 2004-04-28 16:32 marcus * characters/Hacker.java (1.4), main/Character.java (1.8), main/Dialog.java (1.5), main/EngineGui.java (1.2), main/Player.java (1.9): - Fixed some Dialog stuff (still broken) - Fixed Size - Added scrollbar, which doesn't autoscroll - I hate swing!!! 2004-04-26 16:33 marcus * build.xml (1.7), main/BeamRaum.java (1.3), main/Character.java (1.7), main/Dialog.java (1.4), main/Engine.java (1.9), main/EngineGui.java (1.1), main/Parser.java (1.8), main/Player.java (1.8), main/Raum.java (1.9), main/Zuul.java (1.8): The new gui interface 2004-04-26 16:32 marcus * commands/: BefehlAction.java (1.3), Drop.java (1.5), Exit.java (1.3), Give.java (1.3), Go.java (1.5), Help.java (1.4), Inspect.java (1.4), Look.java (1.3), NahrungAufnehmen.java (1.2), Take.java (1.6), Talk.java (1.2), Up.java (1.3), Use.java (1.5), View.java (1.3): Changes to support GUI 2004-04-26 16:32 marcus * jline/: ANSIBuffer.java (1.3), ArgumentCompletor.java (1.2), CandidateCycleCompletionHandler.java (1.2), CandidateListCompletionHandler.java (1.2), CandidateListCompletionHandler.properties (1.2), ClassNameCompletor.java (1.2), CompletionHandler.java (1.2), Completor.java (1.2), ConsoleReader.java (1.2), ConsoleReaderInputStream.java (1.2), ConsoleRunner.java (1.2), CursorBuffer.java (1.2), FileNameCompletor.java (1.2), History.java (1.2), MultiCompletor.java (1.2), NullCompletor.java (1.2), SimpleCompletor.java (1.2), Terminal.java (1.2), UnixTerminal.java (1.2), UnsupportedTerminal.java (1.2), WindowsTerminal.java (1.2), keybindings.properties (1.2) (utags: M0): Removed because of new GUI 2004-04-25 20:06 marcus * commands/Take.java (1.5): case stuff 2004-04-25 18:59 marcus * build.xml (1.6): added characters package 2004-04-25 18:54 marcus * main/: GameObject.java (1.4), Inventory.java (1.8): javadoc fixes 2004-04-25 18:48 marcus * main/: Character.java (1.6), Dialog.java (1.3), DialogObject.java (1.3), Engine.java (1.8), GameObject.java (1.3), Inventory.java (1.7), Player.java (1.7), Raum.java (1.8): Doc updates 2004-04-25 17:39 marcus * main/Character.java (1.5): NPC action shouldn't crash the game 2004-04-25 17:39 marcus * main/Dialog.java (1.2): found a way to get arround list repeating 2004-04-25 17:38 marcus * commands/Give.java (1.2): fixed class cast exception 2004-04-25 17:38 marcus * characters/Hacker.java (1.3): Small fix 2004-04-24 19:10 marcus * characters/Hacker.java (1.2), commands/Give.java (1.1), main/Character.java (1.4), main/DialogObject.java (1.2), main/Zuul.java (1.7): unfinished implementation of give 2004-04-24 18:05 marcus * characters/Cat.java (1.3), characters/Hacker.java (1.1), commands/Talk.java (1.1), main/Character.java (1.3), main/Dialog.java (1.1), main/DialogObject.java (1.1), main/Inventory.java (1.6), main/Player.java (1.6), main/Zuul.java (1.6): Das einzigartige Dialogsystem 2004-04-23 19:32 marcus * .project (1.3), characters/Cat.java (1.2), commands/Drop.java (1.4), commands/Go.java (1.4), commands/Help.java (1.3), commands/Inspect.java (1.3), commands/Take.java (1.4), commands/Use.java (1.4), items/Apfelschalen.java (1.3), items/Apple.java (1.3), items/Knife.java (1.4), items/Mate.java (1.3), items/Tree.java (1.3), main/BeamRaum.java (1.2), main/Character.java (1.2), main/Engine.java (1.7), main/GameObject.java (1.2), main/Helpers.java (1.1), main/Inventory.java (1.5), main/Item.java (1.2), main/Parser.java (1.7), main/Player.java (1.5), main/Raum.java (1.7), main/Zuul.java (1.5): A days work.... 2004-04-23 16:56 marcus * main/Zuul.java (1.4): The new character sytem 2004-04-23 16:55 marcus * characters/Cat.java (1.1), commands/Drop.java (1.3), commands/Take.java (1.3), commands/Use.java (1.3), items/Apfelschalen.java (1.2), items/Apple.java (1.2), items/Item.java (1.2, M0), items/Knife.java (1.3), items/Mate.java (1.2), items/Tree.java (1.2), main/Character.java (1.1), main/GameObject.java (1.1), main/Inventory.java (1.4), main/Item.java (1.1), main/Player.java (1.4), main/Raum.java (1.6), main/Engine.java (1.6): The new Character system 2004-04-23 16:55 marcus * build.xml (1.5): Spacing 2004-04-23 13:49 marcus * main/: Befehl.java (1.3), Engine.java (1.4), Inventory.java (1.3), Parser.java (1.5), Player.java (1.3), Raum.java (1.5): Mostly Documentation, slight changes according to Lehs Notes 2004-04-23 13:48 marcus * build.xml (1.4): Added javadoc target 2004-04-23 03:04 leh * .cvsignore (1.1), .project (1.2), commands/Go.java (1.3), jline/ANSIBuffer.java (1.1), jline/ArgumentCompletor.java (1.1), jline/CandidateCycleCompletionHandler.java (1.1), jline/CandidateListCompletionHandler.java (1.1), jline/CandidateListCompletionHandler.properties (1.1), jline/ClassNameCompletor.java (1.1), jline/CompletionHandler.java (1.1), jline/Completor.java (1.1), jline/ConsoleReader.java (1.1), jline/ConsoleReaderInputStream.java (1.1), jline/ConsoleRunner.java (1.1), jline/CursorBuffer.java (1.1), jline/FileNameCompletor.java (1.1), jline/History.java (1.1), jline/MultiCompletor.java (1.1), jline/NullCompletor.java (1.1), jline/SimpleCompletor.java (1.1), jline/Terminal.java (1.1), jline/UnixTerminal.java (1.1), jline/UnsupportedTerminal.java (1.1), jline/WindowsTerminal.java (1.1), jline/keybindings.properties (1.1), main/Engine.java (1.3), main/Parser.java (1.4): jline implementiert 2004-04-23 01:39 leh * main/: Befehl.java (1.2), Engine.java (1.2), Inventory.java (1.2), Parser.java (1.3), Raum.java (1.4), Zuul.java (1.2): javadoc, coderview 2004-04-23 01:01 leh * main/Player.java (1.2): javadocs hinzugefügt 2004-04-23 00:46 marcus * build.xml (1.3): fucking white space diff 2004-04-23 00:07 marcus * commands/: BefehlAction.java (1.2), Do.java (1.2), Down.java (1.2), Drink.java (1.2), Drop.java (1.2), Eat.java (1.2), Exit.java (1.2), Go.java (1.2), Hallo.java (1.2), Help.java (1.2), Inspect.java (1.2), Inv.java (1.2), Look.java (1.2), Take.java (1.2), Up.java (1.2), Use.java (1.2), View.java (1.2): More documentation 2004-04-22 23:26 marcus * main/Parser.java (1.2): Fixed use of ^D to do end of input to end the program 2004-04-22 23:23 marcus * Zuul.jar (1.2): use "ant jar" 2004-04-22 23:23 marcus * build.xml (1.2): Targets: clean, build, jar 2004-04-22 23:18 leh * jline.jar (1.1): initial commit jline - a bash-like console for java http://jline.sourceforge.net/ 2004-04-22 22:45 leh * commit.txt (1.2), test2.txt (1.3): deleted 2004-04-22 22:37 marcus * main/Raum.java (1.3): Typo Fix 2004-04-22 22:36 marcus * items/Knife.java (1.2): Fixed use stuff 2004-04-22 22:31 marcus * main/Raum.java (1.2): Fixed compile bug 2004-04-22 22:29 marcus * commands/BefehlAction.java (1.1), commands/Do.java (1.1), commands/Down.java (1.1), commands/Drink.java (1.1), commands/Drop.java (1.1), commands/Eat.java (1.1), commands/Exit.java (1.1), commands/Go.java (1.1), commands/Hallo.java (1.1), commands/Help.java (1.1), commands/Inspect.java (1.1), commands/Inv.java (1.1), commands/Look.java (1.1), commands/NahrungAufnehmen.java (1.1), commands/Take.java (1.1), commands/Up.java (1.1), commands/Use.java (1.1), commands/View.java (1.1), items/Apfelschalen.java (1.1), items/Apple.java (1.1), items/Item.java (1.1), items/Knife.java (1.1), items/Mate.java (1.1), items/Tree.java (1.1), .classpath (1.1), .project (1.1), Zuul.jar (1.1), build.xml (1.1), main/BeamRaum.java (1.1), main/Befehl.java (1.1), main/Engine.java (1.1), main/Inventory.java (1.1), main/Parser.java (1.1), main/Player.java (1.1), main/Raum.java (1.1), main/Zuul.java (1.1): Initial Import 2004-04-22 22:17 leh * commit.txt (1.1), test2.txt (1.1): Initial revision 1970-01-01 01:00 * .classpath (), .cvsignore (), .project (), commit.txt (), jline.jar (), oose.txt (), test2.txt (), etc/jzuul.sxi (), etc/website/index.html (), jline/ANSIBuffer.java (), lib/swt_linux/libswt-atk-gtk-3052.so (), lib/swt_linux/libswt-awt-gtk-3052.so (), lib/swt_linux/libswt-gnome-gtk-2136.so (), lib/swt_linux/libswt-gnome-gtk-3052.so (), lib/swt_linux/libswt-gtk-2136.so (), lib/swt_linux/libswt-gtk-3052.so (), lib/swt_linux/libswt-mozilla-gtk-3052.so (), lib/swt_linux/libswt-pi-gtk-2136.so (), lib/swt_linux/libswt-pi-gtk-3052.so (), lib/swt_linux/mpl-v11.txt (), lib/swt_linux/swt-mozilla.jar (), lib/swt_linux/swt-mozillasrc.zip (), lib/swt_linux_amd64/about.html (), lib/swt_linux_amd64/cpl-v10.html (), lib/swt_linux_amd64/lgpl-v21.txt (), lib/swt_linux_amd64/libswt-atk-gtk-3052.so (), lib/swt_linux_amd64/libswt-awt-gtk-3052.so (), lib/swt_linux_amd64/libswt-gnome-gtk-3052.so (), lib/swt_linux_amd64/libswt-gtk-3052.so (), lib/swt_linux_amd64/libswt-pi-gtk-3052.so (), lib/swt_linux_amd64/mpl-v11.txt (), lib/swt_linux_amd64/swt-mozilla.jar (), lib/swt_linux_amd64/swt-mozillasrc.zip (), lib/swt_linux_amd64/swt-pi.jar (), lib/swt_linux_amd64/swt-pisrc.zip (), lib/swt_linux_amd64/swt.jar (), lib/swt_linux_amd64/swtsrc.zip (), lib/swt_macosx-carbon/about.html (), lib/swt_macosx-carbon/epl-v10.html (), lib/swt_macosx-carbon/java_swt (), lib/swt_macosx-carbon/libswt-carbon-3052.jnilib (), lib/swt_macosx-carbon/libswt-pi-carbon-3052.jnilib (), lib/swt_macosx-carbon/libswt-webkit-carbon-3052.jnilib (), lib/swt_macosx-carbon/swt-pi.jar (), lib/swt_macosx-carbon/swt-pisrc.zip (), lib/swt_macosx-carbon/swt.jar (), lib/swt_macosx-carbon/swtsrc.zip (), lib/swt_win32/about.html (), lib/swt_win32/javaw.exe.manifest (), lib/swt_win32/swt-awt-win32-3052.dll (), lib/swt_win32/swt-win32-2136.dll (), lib/swt_win32/swt-win32-3052.dll (), lib/swt_win32/swt.jar (), lib/swt_win32/swtsrc.zip (), main/Engine.java (), main/Parser.java (), main/Player.java (), main/Zuul.java (), org/jzuul/engine/commands/Inv.java (), org/jzuul/engine/gui/SwtGui.java (), org/jzuul/gdk/Main.java (), org/jzuul/gdk/swt/GUI2.java (), org/jzuul/gdk/swt/MainWindow.java (), org/jzuul/gdk/swt/RunDialog.java (), org/jzuul/gdk/swt/Splash.java (): [no log message]